I really hope tech won't follow the CK2 and EU4 formula

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Buttons12345

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Where the techs you're getting aren't really techs but institutions and everything is an incremental linear modifier.
I kind of agree but I also don't think you should be actively able to research technology. Essentially you don't get a research budget, technologies arise over time arbitrarily based on several factors (eg. how wealthy your empire is, how big your biggest cities are, how many wealthy elites you have) so if you have a poor empire with few big cities and few aristocrats they won't develop technology as fast since you don't have many people who can afford to spend their time thinking about the nature of the world and how to improve existing technologies. On the other hand Rome for example would advance pretty fast between its big cities, wealth, and number of rich men able to focus on tasks beyond managing peasant farmers.
 

lucaluca

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For example ?

Just google brings lots of info, for example

http://www.greek-thesaurus.gr/hellenistic-age-science.html

https://en.m.wikipedia.org/wiki/Hellenistic_period

Note the antikitera analog computer

Technological developments from the Hellenistic period include cogged gears, pulleys, the screw, Archimedes' screw, the screw press, glassblowing, hollow bronze casting, surveying instruments, an odometer, the pantograph, the water clock, a water organ, and the Piston pump.[134]
 
Last edited:

Tisifoni12

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Just google brings lots of info, for example

http://www.greek-thesaurus.gr/hellenistic-age-science.html

https://en.m.wikipedia.org/wiki/Hellenistic_period

Note the antikitera analog computer
Just Google isn't much of an answer.

The Antikythera device is an interesting artefact, but how would it, or knowledge of astronomy developed in this period, not known before this period, offer advantage ?

In about 273 BC Eratosthenes of Alexandria worked out the world was spherical. That is interesting, but the knowledge had no military, maritime, religious, sociological, economic, etc. applications.
 

lucaluca

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astronomy was used for time recording, travelling, seafaring, trading, etc

Geography same

Then there are lots of practical discoveries, mathematics and geometry for engineering purposes, medicine for health and workers improvements, etc

For sure there was more science and discoveries in this period than any period after it until maybe the Islamic golden age or the reinassance
 

Tisifoni12

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astronomy was used for time recording, travelling, seafaring, trading, etc

Geography same

Then there are lots of practical discoveries, mathematics and geometry for engineering purposes, medicine for health and workers improvements, etc

For sure there was more science and discoveries in this period than any period after it until maybe the Islamic golden age or the reinassance
So actually name some, from this specific period, not pre-existing knowledge or knowledge gained later.

Similarly, what specific engineering developments can you identify specific to this period from 303 BC to 33 BC ?
 

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I'm sure there were many technological advances but they didn't arise because of a concerted systematic way of technological accruement like you see during the early modern era. Very few advances up until the invention of gunpowder and guns had a definitive impact on warfare. Even in EU4 the tech system isn't really tech but mostly institutions. Imo the pre modern tech system should work more like institutions that spawn based on weights, and then you can adopt it for a price.
 

Tisifoni12

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The so called Archimedes screw is thought to have been developed in Babylon or Assyria before this period.

Glass blowing was developed in the second millennium BC.

Several of the other things you refer to are scientific curiosities rather than developments that had a significant economic or say military impact.

Perhaps if there was something closer to the focus system in HOI4, that focused on reforms rather than technological advances . . .
 

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I read in some interview, I have to search it, that research works similiar to stellaris and EU:R. So you have inventions which are to a certain degree random and you have to choose one if they appear.

That's disappointing to me. I don't really like the random tech in Stellaris. I much prefer tech trees like in Hearts of Iron.

I suppose there is an advantage in that the randomness helps prevent the situation where you have "solved" the tech tree and it becomes routine... but still, I'm not a big fan of random.
 

Thure

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That's disappointing to me. I don't really like the random tech in Stellaris. I much prefer tech trees like in Hearts of Iron.

I suppose there is an advantage in that the randomness helps prevent the situation where you have "solved" the tech tree and it becomes routine... but still, I'm not a big fan of random.

It really depends on the era. A tech tree doesn't make that much sense in an era like antiquity were it were mostly random inventions which are hard to pack into a logical tree.