So in my current run, I've wanted to play as Abyssinia, with the overall goal of installing the Coptic Pope in Alexandria. Went with the Charlie start and got to work.
Fast forward to about 900, when my branch of the Solomonids got deposed from Kingship. It's been two generations of my family now, and about five or six other kings, and while Solomonids rule Abyssinia this isn't the game I'd planned on. Rather then making inroads into Egypt, the current branch of rulers are more interested in taking and developing land in Alania - going so far as to beat off a Holy War by the Ecumenical Patriarch (Course, it helps that the Byzantines are flipping Catholic this game, so the declaration wasn't nearly as powerful as it could have been). There's been plenty of factionalism and civil unrest, but after watching the Mulsims swallow everything down to Makuria, our borders have been stable for a century. I was getting worried that I'd be trapped as a vassal forever and never realize my game goal.
Then I got the chance to press my wife's claim on the Duchy of Semien, meaning my heir will now be a double duke and a pretty healthy infrastructure (Level 3 buildings in all my demense holdings), so I've decided that, with a positive cash flow and a manpower only a few thousand below the Egyptian sultanate, I might as well start fabricating claims on Makuria and Nubia and start chewing that up. Heck, maybe having a Alania-located Abyssinia will help me when the inevitable Jihads get called to throw me out of Alexandria.
Just when I think the game's winding down, it pulls me back in. Thanks again to the Paradox Development team for such a gem of a game.
Fast forward to about 900, when my branch of the Solomonids got deposed from Kingship. It's been two generations of my family now, and about five or six other kings, and while Solomonids rule Abyssinia this isn't the game I'd planned on. Rather then making inroads into Egypt, the current branch of rulers are more interested in taking and developing land in Alania - going so far as to beat off a Holy War by the Ecumenical Patriarch (Course, it helps that the Byzantines are flipping Catholic this game, so the declaration wasn't nearly as powerful as it could have been). There's been plenty of factionalism and civil unrest, but after watching the Mulsims swallow everything down to Makuria, our borders have been stable for a century. I was getting worried that I'd be trapped as a vassal forever and never realize my game goal.
Then I got the chance to press my wife's claim on the Duchy of Semien, meaning my heir will now be a double duke and a pretty healthy infrastructure (Level 3 buildings in all my demense holdings), so I've decided that, with a positive cash flow and a manpower only a few thousand below the Egyptian sultanate, I might as well start fabricating claims on Makuria and Nubia and start chewing that up. Heck, maybe having a Alania-located Abyssinia will help me when the inevitable Jihads get called to throw me out of Alexandria.
Just when I think the game's winding down, it pulls me back in. Thanks again to the Paradox Development team for such a gem of a game.
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