Description of problem
Naval combat damage not calculated correctly
What platform are you playing on?
Steam
What game version are you running?
1.2 1.3
Please select any/all DLC you have enabled.
Hellenistic world flavor pack,
Epirus flavor pack
Do you have mods enabled?
Please explain your issue is in as much detail as possible.
For naval combat, Naval Damage done is calculated twice and Naval Damage taken is not considered at all.
This means:
Steps to reproduce the issue.
Attacker:
Expected result: 0.18 * 3.0 / 2.0 * 2.0 * 0.7 * 0.9 * 1.1 * 0.9 * 1.035 = 0.34858 morale damage
Actual result: 0.28520 morale damage
Apply Damage done again and remove Damage taken: 0.34858 * 0.9 / 1.1 = 0.28520 morale damage.
Defender -> Attacker
Expected result: 0.2 * 3.0 / 2.0 * 2.0 * 0.7 * 1.1 * 1.2 * 1.045 = 0.57934 morale damage
Actual result: 0.63728 morale damage
Apply Damage done again: 0.57934 * 1.1 = 0.63728 morale damage.
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Naval combat damage not calculated correctly
What platform are you playing on?
Steam
What game version are you running?
1.2 1.3
Please select any/all DLC you have enabled.
Hellenistic world flavor pack,
Epirus flavor pack
Do you have mods enabled?
Please explain your issue is in as much detail as possible.
For naval combat, Naval Damage done is calculated twice and Naval Damage taken is not considered at all.
This means:
- Boarding Tactics reduces damage by 19% instead of 10%.
- Ramming Tactics increses damage by 21% instead of 10% without any penalty.
- Some traditions are weak because some traditions don't do anything.
Steps to reproduce the issue.
Attacker:
- Mega-Polyreme
- 100% strength
- 3.0 morale
- -30% Morale Damage taken (Mega-Polyreme)
- -10% Naval Damage done (Boarding Tactics)
- 3.5% Discipline (Strategos)
- Frontal Assault (-10% damage)
- Roll 5
- Mega-Polyre,e
- 100% strength
- 3.0 morale
- -30% Morale Damage taken (Mega-Polyreme)
- +10% Naval Damage done (Ramming Tactics)
- +10% Naval Damage taken (Ramming Tactics)
- 4.5% Discipline (Strategos)
- Close Ranks (+20% damage)
- Roll 4 + 2 General bonus
Expected result: 0.18 * 3.0 / 2.0 * 2.0 * 0.7 * 0.9 * 1.1 * 0.9 * 1.035 = 0.34858 morale damage
Actual result: 0.28520 morale damage
Apply Damage done again and remove Damage taken: 0.34858 * 0.9 / 1.1 = 0.28520 morale damage.
Defender -> Attacker
Expected result: 0.2 * 3.0 / 2.0 * 2.0 * 0.7 * 1.1 * 1.2 * 1.045 = 0.57934 morale damage
Actual result: 0.63728 morale damage
Apply Damage done again: 0.57934 * 1.1 = 0.63728 morale damage.
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