I preordered the game, and I want to say why.

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Amyntas

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I have been a long-standing skeptic of this game's development. I was deeply concerned at some of the design decisions made in these past months, and generally I felt that Imperator was being simplified in ways that pushed it away from being the perfect simulator of the Hellenistic era I crave with every fiber of my being.

But the announcement that Johan is implementing dual consuls has changed my tune completely. I cannot understate how much of a factor that was in my pre-existing decision to not buy this game. The news that a full naval overhaul to remove the ludicrously basic and ahistorical system previously in place caught my eye as well.

I just want to thank Paradox for listening to the community of loyal and devoted fans who love what you guys put out, and recognizing that you can have good gameplay and satisfy the concerns of those who want an accurate and rich experience. It means a great deal, and I am excited to be able to play tomorrow.

Do more stuff like this. You guys got it right. The map is dope. And the more you add to the internal politics and government mechanics, the more I and people like me will be on board. Complexity is an asset.

AVE CIVES
 

Levant1812

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same, after i heard of 2 consuls, naval overhaul and merc overhaul i preordered

now i m just hoping they ll go 51% to the realism/authenticity direction and 49% to arcade, and not 80% arcade and that dlcs will be meaningful
 

Claudius

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I couldn't agree more. The dual-consul announcement has shown not only that they'll be making necessary changes to the Roman republic, but that PDS takes historicity seriously. The latter part is as important going forward as the fact that there will be a Roman diarchy. Between the two, I'm sold.
 

Brynjar

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I preordered today as well, but it had nothing to do with the consul announcement or any other announced changes. From experience I know too well that there is nothing preventing paradox from implementing them as lackluster mechanics. I do however expect the game to become better over time.
 

DukeDayve

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I pre-ordered as soon as I could. I don't pre-order games normally but I'll make an exception for Paradox, they're the gold standard for strategy games and strategy games are around 75% of all the gaming I do these days. Plus I've been dreaming of a modern ancient themed game from Paradox ever since I got addicted to their games 8-years ago. It's my favourite era.

Anyway what's this about naval and mercenary overhauls? I hear nothing. How they being overhauled?
 

Levant1812

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I pre-ordered as soon as I could. I don't pre-order games normally but I'll make an exception for Paradox, they're the gold standard for strategy games and strategy games are around 75% of all the gaming I do these days. Plus I've been dreaming of a modern ancient themed game from Paradox ever since I got addicted to their games 8-years ago. It's my favourite era.

Anyway what's this about naval and mercenary overhauls? I hear nothing. How they being overhauled?

more than 1 streamer said that they were told that navies are getting overhaul in some patch in the reltively near future, 1.1 or something like that. Johan have mentioned himself that they want to make mercenaries more engaging and fun in one of the last few streams on twitch

there are no specific informations about the changes i think as far as i know
 

Cyhort

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Man people really hinging entire purchases on one insignificant petty thing huh?
 

trajan

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I did it for the icon.
 

Amyntas

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Man people really hinging entire purchases on one insignificant petty thing huh?

It's more about the design philosophy it represents. A commitment to making Imperator into a living, breathing world, as opposed to a dry expansion-based experience.

My vocation is ancient history. It's what I study and it's my life's passion. It matters a great deal to me that this one grand strategy game fit for my field matches the glory and complexity of the Hellenistic Mediterranean.

Besides, why do you care? My concerns are my own. That divisive attitude of yours is toxic and harmful. And I daresay my sentiments represent the concerns of a pretty massive chunk of this forum and the Paradox fanbase more widely. As can be seen in this thread, and all throughout this development cycle.

If I were a betting man, I'd say that preorders went up enormously after Johan's tweet about dual consuls. As well they should.

What i'm saying is that I have confidence in Paradox on this one, where previously I did not. I honestly didn't expect folks to be offended by that. It seems like a pretty damn reasonable conclusion to me.
 

Nikolai

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Flamur

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You know this to be true. Four people just in this thread

If this is how you base your logic, then good luck to you.

Went up enormously lol. Give over.

I also want to point out that they weren't "listening" to the community about this - two consuls was always the aim, they just had no "fun" way of implementing it so they said the game will be one consul. And they very specifically said "If we ever found a way to make it fun, it would be in a free patch". Which is exactly what has happened, a lot earlier than people expected.

But you guys keep waving your flags and proclaiming that this has saved Imperator Romes preorders. Believe me, the people who refused to pre-order over one consul are in the very small minority. The game would have done fine without you, and it will do fine with you.
 

Denkt

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We hardly know anything about the dual consuls mechanic that will be introduced, like just one screenshot. And we know pretty much nothing but rumors on other Changes such as the naval warfare change that have been mentioned in a few preview videos.

Anyway what's this about naval and mercenary overhauls? I hear nothing. How they being overhauled?
We do not know, the naval stuff is rumors and thats it.
 

Gibsy

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We do not know, the naval stuff is rumors and thats it.
Are you saying that the concept of the naval update is a rumor too or just the specifics? I ask because I'm not sure if any PDX employee has confirmed the naval update itself, or if they have been silent.