I preordered Mare Nostrum, did you ?

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Master of Times

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Paid features that would be interesting for me:

Condotierri
Timeline
Trade Leagues
Naval missions (?)

Definitely not worth 15 €

Cossacks was the same, not even worth half the price.
At the very best, I'll buy it on sale. But so far I doubt I'll ever buy it.

And pre ordering? Seriously? You trust so much that the DLC will have no major bugs and problems? Because every other DLC had a ton of problems...
 
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neondt

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Not sure if I'll get Mare Nostrum til it goes on sale, none of the features really interest me. I'll probably get the unit and music packs though.
 
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Frederick_Will

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I'm quite pleased at the thought of a DLC that overhauls the naval aspect of the game. I cannot play a game where you only need to have the biggest stack of ships to destroy the entire navy of your ennemies. So I preordered Mare Nostrum this week end. Did you ?

the naval parts you mentioned are part of the free patch. same goes for the sailors. so unless you are buying just to support paradox, you aren't really buying naval improvements.(if you think they are improvements that is) or do you mean raiding or the few extra "missions"?
 
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Nassau

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What a bunch of negative nancy's here.

Why is everything on Steam? Because everything is on Steam already. If Paradox would sell stuff in their own store (which they did at one point, GamersGate), then costs for development and maintenance would be theirs to. Plus, if they sold Steamkeys, it would still be Steam..

The price for the DLC, in fact all DLC's was explained, they have a point system where each change is awarded points and the combined number of points make up a price. Everyone is free to make up their own mind, buy or not, but Paradox still has to pay the bills. And not everyone buys these DLC's, not everyone with a copy of EU4 still plays this game. Those buying the DLC sponsor Paradox, and thus those freeriding peeps not buying the DLC. Looking at their employees I don't think they are paid a lot, they can hardly afford to shave and their clothes are outdated.

For the cheapskates or those lacking funds, look for the DLC on Kinguin.
 
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Slayen

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Nope. I've largely sworn off pre-orders. I've been relatively lucky in not getting burned but I've seen it happen to others and the entire corporate culture that has built up around pre-orders if frankly toxic and I don't what to contribute to it any further.

And I'm probably going to skip this one entirely anyway. Looking at all the features of the DLC, only one (the reworked epsionage) looks even slightly appealing. The rest I really don't care about.

Heck, there's a strong chance I'm going to not even be moving up to 1.16 for a good while as I've several 1.15 games I've yet to get around to finishing.
 
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sesn

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The price for the DLC, in fact all DLC's was explained, they have a point system where each change is awarded points and the combined number of points make up a price. Everyone is free to make up their own mind, buy or not, but Paradox still has to pay the bills. And not everyone buys these DLC's, not everyone with a copy of EU4 still plays this game. Those buying the DLC sponsor Paradox, and thus those freeriding peeps not buying the DLC. Looking at their employees I don't think they are paid a lot, they can hardly afford to shave and their clothes are outdated.
I can make my own system to conclude the price of the DLC as well, that doesn't mean that the price will be justified. You see, NM and tC and to some extend CS, too, just were overpriced if you compare it to Art of War, which actually had interesting features. At the moment, they are just pushing one poorly designed and badly implemented DLC out after another and probably "pay the bills" of some other games with it, too. People always said that Pdx weren't as bad as EA and they still are not, since they are not as impudent as EA, but many notice the downward trend and want to make clear that they will not be OK with such a development.

I, for one, am honestly worried with the path Stellaris is taking. Trade is dull, planet development is dull, economy is dull, espionage is non-existent but when you point it out, the community argues that they can all add it with a DLC later. They can't. The only actual overhaul EUIV has gotten was Development, and it was not that game-changing from a game-play/fun perspective. There is only so much you can add in a single DLC made in six months, especially when your attention is all over the place like it is in EUIV. Only half of the features are actually naval related.

I personally would like it if they maybe made three big expansions that add a whole bunch of mechanics that are fine-tuned to work with each other and the base game. Fix other minor issues in patches in between. It would be worth 20 bucks, maybe even 25 if it is good and has to be that way. I don't care if they crank up the number of cosmetic DLCs beyond the inconceivable. The actual game-play should consist out of well thought through blocks. Not afterthought after afterthought.
 
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Nassau

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I can make my own system to conclude the price of the DLC as well, that doesn't mean that the price will be justified. You see, NM and tC and to some extend CS, too, just were overpriced if you compare it to Art of War, which actually had interesting features. At the moment, they are just pushing one poorly designed and badly implemented DLC out after another and probably "pay the bills" of some other games with it, too. People always said that Pdx weren't as bad as EA and they still are not, since they are not as impudent as EA, but many notice the downward trend and want to make clear that they will not be OK with such a development.

I, for one, am honestly worried with the path Stellaris is taking. Trade is dull, planet development is dull, economy is dull, espionage is non-existent but when you point it out, the community argues that they can all add it with a DLC later. They can't. The only actual overhaul EUIV got was Development, and it was not that game-changing from a game-play/fun perspective. There is only so much you can add in a single DLC made in six months, especially when your attention is all over the place like it is in EUIV. Only half of the features are actually naval related.

I personally would like it if they maybe made three big expansions that add a whole bunch of mechanics that are fine-tuned to work with each other and the base game. Fix other minor issues in patches in between. It would be worth 20 bucks, maybe even 25 if it is good and has to be that way. I don't care if they crank up the number of cosmetic DLCs beyond the inconceivable. The actual game-play should consist out of well thought through blocks. Not afterthought after afterthought.

Renting out armies was something I was waiting for, for that feature alone I would happily pay 15 euro's. Shame we can't rent out fleets.

Attention kind of has like to be all over the place, since the playerbase has all kind of interests, you can never please them all, but if you please only a few, then only a few will buy the DLC.

All I see is a company not abandoning a game after first release and actually trying to improve it, even if they have to change key aspects of the game. That and the change to espionage is what does it for me. The rest I don't care about that much. This isn't a communist state, prices aren't decided by the state. They decide themselves. What they decided, I approve. And as long as they do I happily buy their products.

Your idea of 3 big expansions is for them a much greater risk, means they hardly get any income in between, gives them little time to see the effect of their changes, etc. Plus, if you can hardly spare 15 euro's, you are less likely to be able to spare 25. And atleast with expansions of 15, you can pick the one you like the most and buy that one.
 
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CHRIS3169

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Does anyone have any idea when the preorder codes will be sent? since MN hasn't appeared on steam as a preorder, I'm assuming that even if we get the preorder code early, we will have to wait for the dlc to be added to steam before being able to download.

So 1. If anyone has preordered dlc from paradox before, do they remember what time the key was sent, and
2. what time does Steam usually update? im in easten standard time (its 1:53 p.m. monday right now)

I only ask because i'm jonesing to start a new eu4 campaign, but since I plan on doing a navy heavy UK campaign, I want to wait for all the naval upgrades coming with MN. Thanks!
 

Viperswhip

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I have watched a lot of streams about it, I am not sure if the new system is more or less cumbersome. I've already disabled Cossacks due to Estates, a waste of money there, I will be more careful with MN and in the future.
 

grommile

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Some features in mare naustrum like sailors literally only took changes to the defines.lua.
This example is bad, because:
  • Sailors are a separate resource from manpower only generated by coastal provinces and slave raiding, so you can't add them to the game just by giving ships a non-zero manpower cost.
  • Sailors are a free patch feature.
 

Korashy

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I have watched a lot of streams about it, I am not sure if the new system is more or less cumbersome. I've already disabled Cossacks due to Estates, a waste of money there, I will be more careful with MN and in the future.

Estates give you huge buffs though...
 
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grommile

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They are micro managey and I hate that. I don't only hate things that are detrimental, but cumbersome is something I try to avoid.
I don't find them particularly micromanagey, but I tend to be fairly expansionist (and expansionism makes your estates happy-but-weak because it means you keep feeding them land to keep them just above their minimum territory threshold).
 

Viperswhip

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I don't find them particularly micromanagey, but I tend to be fairly expansionist (and expansionism makes your estates happy-but-weak because it means you keep feeding them land to keep them just above their minimum territory threshold).

I play for world conquest as an option, I mean, I rarely play that long, but having to drop from the map mode and decide who gets what and going to another page to see, ooo...is this going to raise their influence too much and ucchhh, screw it.
 
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