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danest

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There are examples in history of tyrannical behavior that only upsets the people who don't "love the tyrant." In ck2, any act of tyranny upsets _everyone_ in the realm universally. There's no one who says, "Ha, take that, person I really hate!"
Everyone is universally remarkably noble in that way -- willing to protect the feudal rights of even their most hated rival. They might even go to war to fight a liege who broke the feudal rights of a rival who killed their whole family.

In real life, there are certainly people who would do nothing but laugh and cheer it on, if their rival was illegally killed by their Dear Leader, so long as they didn't think they were going to be next (wisely or unwisely.) A military might potentially joyfully join a tyrant in his tyrannical abuse of the people.
Were people really all this noble, every man woman and child, when it came to protecting each other's feudal rights, in those days?
 

Lycrist Katkiller

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If it was a arbitrary tyrannical action I doubt that anyone would cheer - why not? Because you never know who is next... Your neighbour, your friend, you?

Plus you may go all the tyrant you want by revoking all titles - if they were of a different faith no one gives a crap
 

Castorem

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This is correct, CK2 doesn't really simulate human hypocrisy very well. Humans are very impulsive, emotional and situational, we might proclaim to have universal unshakable beliefs in some doctrines or rules, but in reality we are more than willing to shut our eyes when it benefits us or ignore when it doesn't.
 

raven63

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This is a consequence of the "linear" personal relations in ck2. By linear I mean it's sort of 1st order: the opinion held by character A against character B does not depend on any other opinion. The characters interact one-on-one. A better model would be to have 2nd order effects: for example if character A hurts character C, and character B hates character C, then B likes A a bit more.

This was done in Rome 2 and subsequent total war titles. Of course for ck2 the number of characters is very large in comparison, and therefore this 2nd order model is probably too computationally intensive to keep track of.
 

Kazanov

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I think the game simulates hypocrecy very well. Vassals for example hate tiranny, but when you can revoke titles to the ones who happen to have a different religion, nobody cares.

Then if you revoke every single title of the religious minority, the heretics rebel, you win the war, put them in jail and then sacrifice 20 of these guys to your gods. Nobody cares.

I have exterminated entire countries that way.. and my loyal vassals didnt even got mad at me for being a tirannical madman.

But if i even try to raise an 1% their taxes, im the devil to them.
 

Karlington

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I think the game simulates hypocrecy very well. Vassals for example hate tiranny, but when you can revoke titles to the ones who happen to have a different religion, nobody cares.

Then if you revoke every single title of the religious minority, the heretics rebel, you win the war, put them in jail and then sacrifice 20 of these guys to your gods. Nobody cares.

I have exterminated entire countries that way.. and my loyal vassals didnt even got mad at me for being a tirannical madman.

But if i even try to raise an 1% their taxes, im the devil to them.

Hehehe, that kinds reminds me of this. :)