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akeela84

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Shroomblaze

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Just Released the Nickel Plate Bridge! Check out the link for my screenshots.
http://steamcommunity.com/sharedfiles/filedetails/?id=618851516

XA1qlKc.jpg
 
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Shroomblaze

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Shroomblaze

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Chyll

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Just released the Hyatt Hotel, and as someone pointed out it would make a great ski resort in Snowfall. Check out the link for many more screenshots and to subscribe!
I'm going to subscribe to that so hard.

(Again, nice work Shroom)
 

ToneEnthrall

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The first wave of Cemetery Blocks is now live. All the cemetery pieces are up, I just need to finish tweaking the individual grave props. With Shroomblaze's tips, I'm going to be optimizing the LODs, as they are quite large due to my inexperience with all this stuff. Until then, hopefully they'll still be fun to mess around with and try out.

Everything should be in the Healthcare tab. Though I sometimes run into an issue where I'll scroll to the end of the group and some of the cemeteries haven't shown up, so I almost always use the Search Box mod to bring them all up. I highly recommend using More Beautification and Prop Anarchy to have full freedom to add trees and what not to these assets.

nJ0ulii.jpg


uHseeRj.jpg


GtiX5dt.jpg


QbKG2KH.jpg

@JRSly - Since the Snowfall update, I've been getting error messages about these, something about too many vertices? See image attached. I hope you can solve this as this set is fantastic.
 

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Sotrax

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They should be in the middle - but .. really in the middle, and the doors should open to the right. Either with stations, so with wider streets, or the traffic on the lanes right to the tram has to stop. Not unusual in Europe. But the shape how it is designed in C:S leads to tram vehicles that have doors on both sides, which will be mostly two-way-trams. But since we can't build dead-ends to change the direction it's a little bit ill-conceived. This way we can't really use one-way-trams which are the most used, at least in Middle to east-europe.

Edit: They should look like this!
berlin-bvg-sl-m8-bombardier-871035.jpg
 
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Shroomblaze

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@JRSly - Since the Snowfall update, I've been getting error messages about these, something about too many vertices? See image attached. I hope you can solve this as this set is fantastic.

CO added vertices checks for lods which I think is actually a good thing, people should not really need to go past these limits because they are already huge to begin with. 64,000 vertices for a lod is just way too much, he will need to adjust the size of the lod to remove the error. I think he will to, I know he started working on smaller lods last I checked, this was over a month ago though.
 
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