- Oct 18, 2007
Why do you say they have limited resources? Doesn't this precisely contradict that?
No it doesn't imo (and in game development, who has infinite resources? - If we look aside from AAA titles, basically every other type of game has a strict budget). As the previous poster's post made clear, as the MM team is larger the pay is also distributed more and thus lower for each developer. Furthermore, the team does not work in a physical studio and does not have the possibility of day-to-day, hour-by-hour physical coordination of the project. Instead, it's done from the internet and thus the daily development (I imagine) would be more irregular. In addition to this, they are working on an older version of the Clausewitz engine with many new features of their own added - I (again) imagine this would be a time-consuming effort if there are quirks to work around in the old engine they are basing the game on. Finally, MM is very ambitious in terms of scope, sub-game mechanics and scenario-historicity which all has to work together and between each other without bugs in a plausible setting.