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The last I heard of the subject of England on this forum was during (I think) Sapura's conquest of England (or attempted at least) by the Scot's.

What I would like to know is,

i. Is England entirely easy (and therefore as boring to play) as Imperialism I or II.

ii. Or does it present a real challenge.

iii Why is the position (with AAR's paticularly) of England mentioned so little on the board otherwise. Does this mean that playing with England is a fore-gone conclusion (in the player favour) as in the aforementioned Imp I and II.

iv What does OT mean. I'm reasonably new to using and reading forums, although not esp. new to the internet per-sa.

Storm.
 

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Well, there is one thing about England that probably will make it sort of easy to play: geography. The fact that you don't need a very large army and can protect yourself with your navy and control the seas is a definite advantage. The need for France and Spain to also maintain armies makes it very difficult for them to match the naval strength of England. This is why I have choosen to play France. I don't find the English naval strategy all that interesting anymore.

HOWEVER, it will not be nearly as easy as it is in Imperialism. Imperialism deals with a time when Great Britain was the dominant force in the world. She industrialized far more quickly than any other power and her naval power and trading power were simply overwhelming. During the period of this game, however, there are several nations in Europe that are considerably more powerful than England.

[This message has been edited by Vurbil (edited 11-10-2000).]

[This message has been edited by Vurbil (edited 11-10-2000).]
 

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I think that playing England will be a real challenge, as Vurbil stated, England has some advantages, as for geography and some naval and trades capacities.
But England has a great way to proceed to achieve Naval supremacy and rule the world.
Just think about all the wars England was engaged that threatened its wellbeing, if not its existence: Spanish armada, Civil war, Indian conflicts, Anglo-dutch wars, 7 years war, Spanish succession war and so on. In the game, England will not always face the same threats and it will sometimes be worse or better, but he will have to perform with the same efficiency, which isn't assured, to reach success. It could also do better: imagine what would have happened if England had won the war of independence against the USA.
England in the game schould be a intersting and diffuclt country to play.

OT means Off Topics

Kind regards
Crusader
 

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Originally posted by Balders:
iii Why is the position (with AAR's paticularly) of England mentioned so little on the board otherwise. Does this mean that playing with England is a fore-gone conclusion (in the player favour) as in the aforementioned Imp I and II.
As far as I know, the only English beta-tester is Admiral Walhead and he unfortunately doesn't write AARs. I think that the beta-testers that have written AARs just aren't that interested in England, but that it presents plenty of challenges and opportunities to play. Also, the last AAR did have to do with England. The player tried to conquer French provinces as quickly as possible with limited success.
 

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England is certainly one of the most interesting big country to play with, es pecially in the beginning of the GC.
Of course, England has the advantage of the geography, but with the execptionnal ability of AI into sea landing, England should be played very carefully.
England should decide much more than other country into:
- develloping the navy and the economy, but keeping army in a desperate weakness which will at least result in the loss of Calais, and in all cases in a low participation into European wars and possibility. With this England will probably become the leading nation during the 17th, if it survive until there.
- develloping the navy and the army, but keeping economy to a low level. This way, you increase your chance into standing against France or Spain, but will probably be less efficient with Asia and America.

To give an example, I have played England in a GC with the idea that navy will be the only chance of England and have heavily defend the channel. In two succesives wars against Spain then France, I was having loose half of my fleet, be incapable of prevent France to land in Ireland (definitively the weakest part of England), and be crunch by Scotland on battle. Here, I have survive because France has accepted peace in exchange of Calais and 250D indemnities.

The other great challenge of England (and probably of Sweden and Denmark) is to become protestant. Here the risk of revolt and civil war is extremely high, so you just have to think carefully on the right time to become so.

When england start to build a good colonial empire, it can use the benefit from there to build a strong army wich will be able to compete with everyone in Europe. The main difficulties is to be able to build this empire.

From my own experience, here are my classification of country of GC from the easiest to the hardest:

- France: Easiest, a strong population, a good local economy and goods leaders evertime during the GC are the winning key, if France is able to keep some allies agaisnt Spain and later England.
- Spain: easy. You are the first to go for america, so most of gold here will be yours. But beware, your empire is splitted in a lot of pieces so you must permanently maintain a huge army and fleet or loose all yours european possesions. Spain can have a powerful ally, Austria. The main weakness: if you take back too much gold from America, your economy will slowly fading with inflation.
- Turkey: a huge and cheap army, some 'weak' neighbours ready to fall under your domination, and you can convince most of muslims states to become your vassals. But the end of GC will be harder especially if Russia has arise.
- Portugal: strangely this conutry is relatively easy to play, if you keep good relations with Spain and England, because you will not be involved into European wars. The main difficulty will be to go for Asia and build a strong empire there before England, France, and Dutch came. Don't hesitate to use the Tordesillas treaty against catholic nations. With strong positions here (and some well placed fortifications) you should be able to keep your empire until the end.
- Sweden/Austria/Denmark: depending on the version you will get. With all this countries, you generaly have to compete first on main land with one or two definite ennemies. Against AI you will probably be able to keep good relation with one, while you destroy the other. In multiplayer, could be more difficult. All this country have very valuable leaders and not using them when they arrive is a crime!
- England: read above, the end of GC will be easiest as the start.
- Poland: here you have a BIG problem. Your country is too big (your armies will probably walk from one border to the other during all the game), too much religions are here and You are surrounded by ennemies everywhere (Russia, Turkey, Sweden, Austria) with not really a good ally. If you go for war too long, your country can finished in a permanent revolt and civil war. Beware to keep a big army. The other problem, is that you will not have a colonial empire (or a little one) and only if some space is left to you by others nations.
- Russia: probably the most difficult, because ALL your neighbours hate you. Happily you can raise a numerous (but probably not very efficient) and cheap army, and have the mighty general 'Winter' 3 months a year to destroy opponent armies who want to fight you during this period. Just try to survive first and avoid to be at war with TWO of yours neighbours at the same time. If you can build a good siberian empire, you will get the money for the project in Europe, and yours neighbours will probably submit to you before the end of GC.
 

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Thankyou Sarges. That was an excellent write up of not only England's chances, but also of other powers in the game. I'm sure that that will be appreciated by all.

It will be nice at last to play a game with my own nationality, but a challenging one as well.

I assume from your E. Mail address that you are French. I spent many along hour trying to figure out how to beat the Imperialism I AI as France in 1920. It took months...almost impossible. Have you tried it.

Worth noting that I would have bought EU regardless and probably ended playing as Lithuania or something.....Anything for a challenge eh!

Cheers. Most useful.

Storm.
 

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The 1820 scenario in Imp I is bugged. It is impossible to avoid the British declaring war on the French. And the French AI is bugged too, doesn't do anything and France is always destroyed. Here is how bugged it is: I have played Prussia and allied with France to avoid the British destroying them. Well, when the British declare war, it doesn't even ask me if I want to join. It just goes to a screen saying I refused to help and broke the alliance!
 

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There were many discussions on the Imperialism forums at the time, and the consensus was that whilst far more difficult than the mere 'difficult' rating it recieved in the manual, it was not bugged, nor necessarily unrealistic.

1820 France was a defeated power, hated and seriously mistrusted by all. It is and was weak militarily. It's just that the manual doesn't make it clear just how weak. As France it is almost impossible to win the game...True (at leat without a few save-recalls...Heh who hasn't done it).

BUT..Playing as another power it is relatively easy to stop the defeat of France. Try this.

Whatever country you choose...

a. Make alliance with France. They WILL NOT REFUSE.

b. Then make alliances with as many other countries as possible. Most will join. Possibly with the exception of Russia in the case of the Ottoman Empire or Sardinia.

c. When England declares war on France, whichever country you chose to play, honour your alliance with France and watch all ypour allies fall in line. Hence you now have a situation where the whole of Europe is at war with Britain, and it is no longer a one sided affair.

Unfortunately this does not work vice-versa whan you play France, as your allies will inevitably betray you.

This is one reason why I am looking forward to EU and a challenging game playing Britain (he says desperately trying to keep it ON-TOPIC now that he knows what the term OT means).

Storm.
 

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Sarges,
Thanks for the excellent strategy outline for each nation. I agree with Balders, England seems quite interesting (and challenging) to play. Actually, all the countries seem interesting.

Portugal appears to be in a good position to build on the economy at the expense of heavy warfare. One question please. You said Portugal 'shouldn't hesitate to use the Tordesillas treaty against catholic nations' . I believe the treaty creates agreements on South America, right? What other benefits are there.

Thanks in advance.
 
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Sarges,

Wanted to add my name to the list of thank you's for your posting. We've seen some descriptions of countries, but not a real comparison of how they stack up against each other. It seemed to me that Spain had the highest VP total in most AARs, but you brought out some points about how it may be difficult to do the same if Spain is a player country.
 

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Originally posted by KRonn:
You said Portugal 'shouldn't hesitate to use the Tordesillas treaty against catholic nations' . I believe the treaty creates agreements on South America, right? What other benefits are there.

Tordesillas treaty was a split of the world in favor or Spain and portugal. All that was east of the line (somewhere in brasil) was portuguese (so including Africa and Asia) and all that was west was Spanish (so America except brasil.
So, in the game don't hesitate to take trading post belonging to others countries.
 

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Great question Balders, well answered by Sarges.

Seems like EU is the Imp III(plus) we've all been waiting for. I agree with you about Imp, Britain too easy and France in 1820 scenario virtually impossible, I inevitably get swallowed up b Britain.!

Originally posted by Balders:
Thankyou Sarges. That was an excellent write up of not only England's chances, but also of other powers in the game. I'm sure that that will be appreciated by all.

It will be nice at last to play a game with my own nationality, but a challenging one as well.

I assume from your E. Mail address that you are French. I spent many along hour trying to figure out how to beat the Imperialism I AI as France in 1920. It took months...almost impossible. Have you tried it.

Worth noting that I would have bought EU regardless and probably ended playing as Lithuania or something.....Anything for a challenge eh!

Cheers. Most useful.

Storm.
 

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I agree with Sarges concerning England.

It is a very interesting country to play. I played only one GC with England (and some scenarios). In 1492, England is weak and Scotland can be a real big problem, so holding it at bay is vital if you want to spend your ressources in economy and colonial expansion, which is the best way for England to get rich enough to meddle in EUropean affairs.
Conversion to protestantism is a real advantage but some beta testers have also successfully led a catholic England.
 

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David

But do you follow the lactics of the master (ie. ME).

PS.

I assume (perhaps wrongly that you are a Blackburn fan?).

Burnley ARE TOPS!

Storm.

(For international followers of this site, this purely a domestic issue - dont worry!).
 

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Balders,

shame on you, I'm claret through and through.....!


Originally posted by Balders:
David

But do you follow the lactics of the master (ie. ME).

PS.

I assume (perhaps wrongly that you are a Blackburn fan?).

Burnley ARE TOPS!

Storm.

(For international followers of this site, this purely a domestic issue - dont worry!).
 

Dark Knight

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Originally posted by Balders:
Any of you German EU fanatics fancy writing a AAR as Britain. As far as I am aware, there still isn't one in existance.
I should get the game on monday. After getting acquainted with it, I'll try a game with England and write an AAR.
 

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David.

Very depressing. Been out and just seen the score. 5-0 to Forest after such a good time. My brother is a forest fan which makes it all the more disapointing. Ah well theres always the home leg I suppose. We are still above forest (and Blackburn [ha!] after all.

Dark Knight.

Cheers man. Lokk forward to reading it.

Storm.