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unmerged(9128)

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I am playing my firts 1.07 game and have some problems with the events:

When The Knight got Malta their capital didn't move there although there was capital = xxx in the event file. I saved the game, loaded as the Knights and then typed event xxx in a console - and it was OK, capital was in Malta!..

Next - "Fate of the TO" - TO became Kurland but I (playing Poland) didn't get them as a vassal although they chose "Polish-Swedish agreement". Save/Load/console/event 3470 - it's OK!

I believe that the game just doesn't "see" the changes that have been done recently! :confused:
 
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kurtbrian

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that sounds extremly weird...

have you got any mods installed?
also you should try to install the beta patches listedn in the eu II foroum, they improve the game a lot.
 

kurtbrian

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After looking at the event files, I think I have discoevred what the problems is.

the problem is in event 3620, for the Lat events file

the trigger command is before the country command.

That means that when the polish event is triggered, there is no country called Kurland.
I tried it out just as you decribed and Poland did not gain Kurland as a vassal.

When I moved the polish trigger to the bottom of the event, Poland gained Kurland as a vassal.

So to fix this issue, command triggers need to the bottom of the event choice, like in the below example, marked in white.

Code:
#The Fate of the Teutonic Order#
event = {

	id = 3620
	trigger = {
		AND = {
		 	exists = POL
			exists = SWE
			exists = DAN
			exists = RUS 
			}
		NOT = {
			exists = KUR
			}
		}
	random = no
	country = LAT
	name = "EVENTNAME3620"
	desc = "EVENTHIST3620"
	style = 2

	date = { day = 1 month = january year = 1560 }
	offset = 30
	deathdate = { day = 1 month = january year = 1562 }

	action_a ={
		name = "ACTIONNAME3620A"	#Polish-Swedish Agreement#
		command = { type = removecore which = 276 }
		command = { type = removecore which = 282 }
		command = { type = removecore which = 275 }
		command = { type = removecore which = 281 }
		command = { type = secedeprovince which = SWE value = 276 }
		command = { type = secedeprovince which = SWE value = 275 }
		command = { type = secedeprovince which = POL value = 282 }
		command = { type = secedeprovince which = POL value = 281 }
		command = { type = country which = KUR }
		command = { type = treasury value = 500 }
		command = { type = stability value = 6 }
		command = { type = independence  which = PRU }
		command = { type = add_countryculture which = baltic }[color=white]
		command = { type = trigger which = 3470 }
		command = { type = trigger which = 3220 }
		command = { type = trigger which = 3290 }
		command = { type = trigger which = 3407 }[/color]
	}

	action_b ={
		name = "ACTIONNAME3620B"	#Russo-Danish Agreement#
		command = { type = trigger which = 3471 }
		command = { type = trigger which = 3221 }
		command = { type = trigger which = 3291 }
		command = { type = trigger which = 3408 }
		command = { type = removecore which = 276 }
		command = { type = removecore which = 282 }
		command = { type = removecore which = 275 }
		command = { type = removecore which = 281 }
		command = { type = secedeprovince which = RUS value = 276 }
		command = { type = secedeprovince which = RUS value = 275 }
		command = { type = secedeprovince which = DAN value = 282 }
		command = { type = secedeprovince which = DAN value = 281 }
		command = { type = country which = KUR }
		command = { type = treasury value = 500 }
		command = { type = stability value = 6 }
		command = { type = independence  which = PRU }
		command = { type = add_countryculture which = baltic }
	}

	action_c ={
		name = "ACTIONNAME3620C"	#Die-Hard Independence#
		command = { type = trigger which = 3472 }
		command = { type = trigger which = 3222 }
		command = { type = trigger which = 3292 }
		command = { type = trigger which = 3409 }
		command = { type = stability value = -3 }
		command = { type = treasury value = -500 }
		command = { type = religion which = catholic }
		command = { type = domestic which = ARISTOCRACY value = 3 }
		command = { type = domestic which = INNOVATIVE value = -3 }
		command = { type = domestic which = SERFDOM value = 3 }
	}

}
 

kurtbrian

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same problem with the above.

in the event below I have moved the command trigger to the end of the event choice and the capital moves correctly, which it didn't do at first.

Code:
#The Knights of St:John of Jerusalem#
event = {

	id = 3156
	trigger = {
		exists = KNI
		owned = {
			province = 819
			data = -1
			}
		NOT = {
			war = {
				country = SPA
				country = KNI
				}
			}
		}
	random = no
	country = SPA
	name = "EVENTNAME3156"
	desc = "EVENTHIST3156"
	style = 2

	date = { day = 1 month = january year = 1528 }
	offset = 30
	deathdate = { day = 1 month = january year = 1533 }

	action_a ={		#Give Malta to the Knights of St:John#
		name = "ACTIONNAME3156A"
		command = { type = secedeprovince which = KNI value = 819 }
		command = { type = vassal which = KNI }
		command = { type = stability value = 1 }
		command = { type = relation which = KNI value = 100 }
		[color=white]command = { type = trigger which = 3540 }[/color]
	}

	action_b ={		#Don't give them anything#
		name = "ACTIONNAME3156B"
		command = { type = relation which = KNI value = -150 }
		command = { type = relation which = PAP value = -150 }
		command = { type = warships which = -1 value = 5 }
		command = { type = warships which = -1 value = 4 }
		command = { type = warships which = -1 value = 3 }
	}
}

by the way...

The knights event has the same command listed twice.

Code:
#Spain give Malta to the Order#
event = {

	id = 3540			#Triggered by SPA3156#
	random = no
	country = KNI
	name = "EVENTNAME3540"
	desc = "EVENTHIST3540"
	style = 2

	action_a ={				#Accept Malta and become a Spanish vassal#
		name = "ACTIONNAME3540A"
[color=white]		command = { type = capital which = 819 }[/color]
		command = { type = add_countryculture which = maltese }
		command = { type = remove_countryculture which = greek }
		command = { type = relation which = SPA value = 100 }
		command = { type = relation which = PAP value = 100 }
		command = { type = treasury value = 300 }
		command = { type = stability value = 3 }
	[color=white]	command = { type = capital  which = 819 }[/color]
	}

	action_b ={				#Accept Malta, but not to become a vassal#
		name = "ACTIONNAME3540B"
		command = { type = capital which = 819 }
		command = { type = add_countryculture which = maltese }
		command = { type = breakvassal which = SPA }
		command = { type = relation which = SPA value = -150 }
		command = { type = relation which = PAP value = -100 }
		command = { type = stability value = -1 }
		command = { type = revolt which = 819 }
	}
}

there is a double space in the last line, somebody must have been sleepy when writing that event....:D
 

AndrewT

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OK, I've fixed the two trigger event order problems, thanks to you both. The duplicate capital comand is already fixed in the betas.