I have some questions about Venezuela. I would love to know what resources they have. I belive they are fascist and I'd like to know their relationship to Germany. I'd really appreciate if you could look that for me up
They are fascist and therefor their relationship to Germany is +10/+10 because of same ideology.
They start with 184 oil as resources.
I just saw your let's play with Poland, and you easily beat Germany faster with an offensive strategy. This was exceptionnal, some kind of bug or the game is too easy ? In your game with Brazil, do you think you can beat the USA as fast as you beat Germany ? And with the same difficulty ?
I knew what to prepare to in the Poland game and it was easy because it was high risk high reward. Also I should probably play on a higher difficulty level because of my experience with this game and others like it.
I don’t think I can beat the USA at all in Brazil, they are just way to strong for me. Maybe I will try though.
Does it make a difference (and what difference would it make) if I set up 5x 100 fighter/bomber wings for an airmission in the same area from the same airbase instead 1x 500 fighter/bomber? (other than habing/getting max 5 aces to 1 ace) ?
Would like to roleplay with 100 plane-airwings but I am afraid it would be much less effectiv to do so if 100 fighters of me would rush in 500 enemy fighters instead of 500:500...
No, they just pool all the planes assigned in the air zone. So having just many 100 stacks is fine.
Does Carl Gustav Fleischer have his own portrait?
He looks kind of generic to me.
Does the Netherlands, Belgium, Sweden, Norway, Denmark or Iraq have over 21% support for Fascist or Communist governments in the 36 start. I ask because the UK as focuses to attack them if they do. Also have you seen these ever go up or down without you interfering with them? Like do any change by the 39 start? And can you influence Fascist support as a democracy.
Iraq has 20% support and Belgium 11. So nobody has 21% or more. I don’t really see them go up and down unless they are affected by focuses from other countries.
You can only support your own ideology. So no fascist support as a democracy.
[QUOTE="f1nalstand17, post: 21325691, member: 947833"]On average, how competent are AI allies? For example, looking at Quill18's current playthrough, the German AI is a complete mess, which can't even mop up Denmark. Go to 19:20" to see what I mean
[/QUOTE]
I find the AI quite competent, I let them handle my general battle plans where I just use my steering power to make them win. As for being completely on their own. I still think they are competent, usually they do what they need to do. But if the odds are stacked against them they usually will lose.
What are the effects of the "Albanian Occupation" focus ?
As there is no oil resource in Albania (according to the HOI4 wiki), I wonder if it add some oil there ?
It will give an ultimatum to Albania in which it usually gets annexed by Italy. There is a chance they will refuse and there will be a war then.
Will the Unbidden invade at any point?
I really hope they put something like that in the console commands. I think in HoI 2 there was something like that where aliens invaded.
I made a thread about this, but then I remembered your thread and I hope you can help me
In the video below, we can see sped up WW2. Germany and Lithuania push back the dirty communists. You can see in minute 3:18, that glorious Lithuania controls its home turf and also vast areas of Russia.
At 3:54 we can see that glorious SU recovered and destroyed the fascist invader pigs. The Germans are completely wiped out by Poland and Lithuanias homeland has been "liberated" by the communists.
Now, in the North (around Archangelsk I think), the Lithuanians still control some land.
Now the question 1:
How much manpower does Lithuania have available now (Dec 1944). They lost their homeland, so those people are not recruitable anymore. That means they will draft the people from occupied Russia, yes? But they only get like 1-3% of the draftable population there?
Something similar happened in the same video to Germany. Berlin now belongs to the Polish hussars, but the honorable Italians gifted the Germans some land in France. Is it now the case that french factories with french workers produce German tanks, and french population gets drafted to serve in the German army to fight their french/allied brothers?
So that means that Germany gets the IC malus (50%) and also the draft-population malus (95%?) of occupied territory?
Are they even able to produce units, or do they only fight on with the meager rest of the forces they have left? Because Germany sure seems to extend its territory (for like, 2 weeks, but still!)
And question 2:
Does the AI really give its allies a part of the occupied territory so they can "play on"? Or did the countries conquer those lands themselves with their remaining armies and I just misinterpreted?
And how does the AI decide when and which states to give its allies?
1) They have a lot less manpower available. -98% from non-core territory. I don’t think they get an IC malus but they do get the population malus. They do keep producing as long as they have control of a factory.
2) They don’t really give territory so they can just play on. At least I haven’t seen that happen. There is some logic to it why they give territory and it has to do usually with where it is located.
Does radar stations help in sea provinces arround?
You can get more vision on what kind of ships are sailing around.
How many countries can you release as USSR? Also thanks for all the answers, its really helpful.
In the ’36 start no country can be released.
One more for you. Can you show a picture of Japan aviation tech. I remember reading about the Devs recently updating that, I wish to compare it. Thank you so much!
Here you go:
http://prntscr.com/bc3mkc
[QUOTE="Hagelstam, post: 21326508, member: 1070397"]Do you need a ton of divisions with MPs as support to keep the resistance from raping your factories and infrastructure? Benjamin Magnus has like 30 cavalry divisions (with MPs) in France to suppress them.[/QUOTE]
Depending on the size of the area, your occupation laws of the area and your MP technology you need more or less. 30 cav for France seems about right.
What makes you so goddamn special that you got a preview copy?
Who's cousin are you?
Paradox decides who get a press copy. That is all I can say about it.
Did you lost any game to ai?
Not yet.
I probably going to be starting with a minor nation such as my country (Portugal) and was wondering, during your +70h, if Portugal did anything at all besides border defense/neutrality. Such as use their colonies in the pacific or africa....or take advantage of the civil war in Spain.
I have seen Portugal join the Axis once.
Question.
How nations that start with 2 research technologys gets the fifth one? I know you get 2 from national focus tree but can´t find where i can get the 5º slot.
If you start with 2 slots there are 3 gains one is called technology sharing. If you start with 2 you can get a slot from there. If you start with 3 it gives some research bonuses.
some questions:
1) Japan can develop own nuke research ?
2) there are the SNLF ( marines ) units ?
3) the Imperial Guard, the A and B divisions have own different equipment ?
4) there are cavarly mongul support units ? the chinese pro-japanese militia ?
5) the pacific sea map of HOI4 shows all islands or the islands and sizes are depicted in simplified way ?
6) lhow many land-based air planes are effective to escort and search on sea zones ?
7) AI of US is improved ? AI can develop advanced sea-land strategies of pacific war now ?
1) Yes they can.
2) There are marines in the game.
3) Not sure who you mean but there is no special equipment for units.
4) There is no support unit like that. You can make a division named like them.
5) I am pretty sure it is simplified.
6) It really depends on the situation in the sea zone itself, enemy planes and enemy navies and such.
7) Yeah, the USA more than once won the war against Japan.
In the generic national focus tree, what does the Internationalism Focus and the Political Correctness do in the political focus branch (communist logos)
PS sorry for bold writing CBA to fix it.
Internationalism gives you a -75% foreign subversive actions bonus and Political Correctness gives you +10% Division recovery rate bonus.
When player cheats, does AI gets the same effects like in the HoI3?
(AI getting insta research ability too when the player entered instantresearch code command through console for example)
I am pretty sure they don’t.
Sure, take your time, I'll add two more questions on top
1) How popular are communist and fascist parties in Mexico in 1936? Couping Mexico and early invading USA might be a very good (even OP) strategy
2) Can you make a screenshot of 1936 CAS plane stats? How effective are CAS against navies in general? Does CAS carrier version have higher naval attack?
1) There is almost no support for them in ’36 start.
2)
Here is a screen of both of the planes their stats