...There's a difficulty setting?!?You can't expect to win every war you start, particularly if the enemy alliance is stronger. Turn down the difficulty and/or think through wars before starting them.
Really? you would reply to what is clearly a troll,yet won't comment on a honest good suggestion for gameplay improvements? REALLY?You can't expect to win every war you start, particularly if the enemy alliance is stronger. Turn down the difficulty and/or think through wars before starting them.
Well, that was before EU4, right?then again common sense is not that common...
"Oh noes, I failed even despite mommy and daddy always telling me I was so special! Must be the game´s fault"
Concepts like learning curves aren´t that grasped by everybody, then again common sense is not that common...
While I mostly agree with this, the game doesn't help with the learning curves. When's the last time you read a game manual? An app-manual? (Wait, those don't exist!) Today's interface designs tries to guide the user along, and people come to expect that. Then you bring them to this game, and it has to be a sheer force of will to overcome the UI to get to what is a rather good game.
I have gamer friends--strategy gamer friends--that have not made it more than a few hours. I have absolutely no data to support this, but I would bet that there's a high correlation between good EUIV players and time spent either on this forum, on the wiki, or "just read the .txt files, duh!" (or all three).
I Don't mean to detract from your point but I just want to point out eu4 isnt even the worst offender. My current champion of opaque ui is dwarf fortress. That game takes true comittment. I got the gist of eu4 after a mere 4 to 5 hours.Enough to limp by and see mediocre successes.
You mean !FUN!I enjoy !!SCIENCE!! and losing, too!![]()
I hate loosing...I enjoy !!SCIENCE!! and losing, too!![]()
Ever heard the phrase some battles you just can't win? You can roughly estimate a countries power by its size, now as Castile if you attack France with only Portugal and England and they are allied to another major power, then your just asking to get your ass kicked. And 50 years? In my experience it only takes around 10-20 years max. And generally one should manage their army well, to reduce manpower losses, this means both a usage of minimal forces where needed, and mercenary forces.To be honest this is first time i am so frustrated and angry at some game that i have to express my frustration on game forum. I have never played game which is so bad. i Recently bought is on Steam discount and started playing right away.
Started with Castille because its friendly starting experience,and i allready played game tutorial. And allthough its easy beating Moors everything after that is unplayable.
I tried few times starting war with Aragon with my allies England and Portugal. Aragon allied with France and pope,and its over for me. After 3 new campaigns and 3 looses i tried something new. Quick Alliance with Navara to vasalize them ,soon they start war with Aragon i have to join,even France join us but 10 other countries join Aragon, including Portugal and we lost again.Its unwinable.
Game is so random and so stupid its unplayable.I played allmost all Total War games and it was really interesting because you can actually win and conquer things. This game is pure randomness. Maybe 1 in 100 games will go in my favor but i dont wanna play game like that. Even worse is man power which is like 0 after every war so you cant recruit new units.
Maybe for someone its interesting to wait 50 years for man power to replenish and start war again only to get owned by AI and do same thing all over again and but not for me especially if game last only till 1821.
All thing consider,im gonna stick to real stategy game like Total war games,where you can, like conquer things or win wars and not feel like game is punishing you for no reason. All in all, worst 20 hours i spent in any game
On the flipside, if you were unable to improve your gameplay through repeated plays, you probably would be playing something else.