There are several things we are doing. We always try to listen to what this community wants for games.
Eu3 and Rome was bugfree and polished out of the box, but people were complaining they were shallow and not deep enough, so we kind of went over the top with HoI3, in making it "more more more" of everything.
For Victoria 2, we have done several things to avoid another Hoi3-style release.
#1) Better scheduling, with much longer time to just tweak the game.
#2) Not reinvent everything, but refining concepts instead.
#3) Not relying on volunteer betatesters, but using proper QA studios instead.
Thanks for reopening the thread Johan
I think it’s a good idea to have more time just for tweaking the game.
The idea with an external QA studio for betastesting, is an interesting solution.
I still think my idea about beta testers paying for testing, is a good idea. Maybe let the first 1000 who is preordering, get an early access to the game? Then you will have dedicated beta testers, and people who really want the game to be perfect on release.