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Aoki4444

Well, I'm
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Jun 23, 2013
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At times when there's a war, and one of the "war leaders" gets captured the war score becomes 100% for the capturer, we all know that.

My suggestion is: If the guy you captured has some land, has an heir, and is Brave, I think the guy should have an option to kill himself imprisoned to sacrafice himself, and not let invader take his family land, so that invader would now fight his heir.

There can be some addition to war score for invaders though.

On the other hand, if the captured guy is Craven the war score goes to 100% and peace deal can be a bit more profitable, since the captive will have a "Just let me go ;-:" attitude.

What do you think? :)
 
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Rags17

Ludere Ludum
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There is another thread in which someone suggested that leader traits should determine target warscore (not actual score). So if the defending leader was Craven you might only need to get to 80% warscore, if he was a Lunatic he might never White Peace and so on.

This would be a GOOD THING in my books, but would take a lot of coding to edit all the CB's, if it is even possible.
 
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