Hello to all, this is my first post here.
I hope you can help me
I get the next error, i reinstalled the game, deleted the cache, and desactivated all the mods and i did not fix it
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Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at ResidentAI.UpdateHealth (UInt32 citizenID, .Citizen& data) [0x00000] in <filename unknown>:0
at ResidentAI.SimulationStep (UInt32 citizenID, .Citizen& data) [0x00000] in <filename unknown>:0
at CitizenManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at CitizenManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
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I hope you can help me
I get the next error, i reinstalled the game, deleted the cache, and desactivated all the mods and i did not fix it
-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at ResidentAI.UpdateHealth (UInt32 citizenID, .Citizen& data) [0x00000] in <filename unknown>:0
at ResidentAI.SimulationStep (UInt32 citizenID, .Citizen& data) [0x00000] in <filename unknown>:0
at CitizenManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at CitizenManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
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