There is a new Dev Gaming concept these days. It is know as the MVP concept.
Minimal Viable Product. Since Dev time cost so much money, the only way to truly fund new games is to build for as short a time frame as possible, deploy that MVP and then follow up with the funding it generates. It then becomes a cyclic pattern until at the end, a new game is deployed and the cycle simply repeats.
It is the new norm and something we as "gamers" will simply have to come to grips with. Gone are the days of "Gold CD's" going to get burned to then be put in boxes, headed for shelves with no, or little follow up. The whole "completed" thing is on that Disk, in that box.
For better or for worse, it appears there will be no going back. So as the wise man always says, you no like things the way they are, keep your wallet in your pocket. Someone out there will always try to get into your wallet. You just have to have the will power to stay your course and keep taking those old boxes of your gaming shelf and putting those old CD's in that "old" drive.
Minimal Viable Product. Since Dev time cost so much money, the only way to truly fund new games is to build for as short a time frame as possible, deploy that MVP and then follow up with the funding it generates. It then becomes a cyclic pattern until at the end, a new game is deployed and the cycle simply repeats.
It is the new norm and something we as "gamers" will simply have to come to grips with. Gone are the days of "Gold CD's" going to get burned to then be put in boxes, headed for shelves with no, or little follow up. The whole "completed" thing is on that Disk, in that box.
For better or for worse, it appears there will be no going back. So as the wise man always says, you no like things the way they are, keep your wallet in your pocket. Someone out there will always try to get into your wallet. You just have to have the will power to stay your course and keep taking those old boxes of your gaming shelf and putting those old CD's in that "old" drive.