Early game economy is fine. Mid and late game economy is better than it was, but you still get to the 'far too much money' phase eventually.
Have you taken a look on increasing the cost of military per tech level like infantry base cost increase half a ducat per technology. Military is the most important part of money and if the cost of the military keeps phase with the increase of ducats the mid and late game economy should be about the same, maybe you have to help the ai somewhat because it is not as good as a player so its cost increase per technology could be lower, maybe even have a difficulty level at which ai don't suffer from cost increase. This also will also make the game little more challenging in the mid and late game because the ai will have cheaper units then you and thus be able to field relative larger armies then it can now.
Or you could just take inspiration from Rise of Legends and implement a ramping cost for military units like you have done for naval units.
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