Vulture has oft repeated that the difficulty in locking the sliders at 0 is not a bug but is "works as designed" because it is possible, if you hit just the right spot, to make it work. Well, that's BS. It is one of the most frustrating elements of the game and there is no way the design document stated "We'll make the controls overlap at places so that it is nearly impossible to activate the desired effect and absolutely impossible to tell whether or not you are pointing at the right location for either control."
USER INTERFACE IS IMPORTANT! I don't know how to say that strongly enough. USER INTERFACE IS IMPORTANT! A great game is useless if I cannot actually play it. If I know what I want to do, but cannot do it, then that is a bad design. If I know what I want to do and how to do it, but it doesn't work correctly with any regularity, then that is a bug.
Let's put it another way. What if the little box with the X to close a window only worked if you hit a few random pixels and it often took 6 and 7 tries to make it work? Would that be a "works as designed"? No. What if clicking in a cell in excel only selected the cell if you happened to hit a few random unidentified spots within the cell. Works as designed? No. Even Microsoft would call those bugs and they would fix them. When you start producing software worse than what Microsoft would accept, you should be ashamed of yourselves. When you are even more insistant than Microsoft that everything is OK when it is clearly not, you should be doubly ashamed.
I like the game. I am generally very supportive of you guys. But in this one case, I think you are stark raving mad. The slider problems are a giant pain in the arse and they seriously detract from the game by increasing my frustration level over something that is absolutely stupid. USER INTERFACE IS IMPORTANT. Now fix the damn sliders. Please.
USER INTERFACE IS IMPORTANT! I don't know how to say that strongly enough. USER INTERFACE IS IMPORTANT! A great game is useless if I cannot actually play it. If I know what I want to do, but cannot do it, then that is a bad design. If I know what I want to do and how to do it, but it doesn't work correctly with any regularity, then that is a bug.
Let's put it another way. What if the little box with the X to close a window only worked if you hit a few random pixels and it often took 6 and 7 tries to make it work? Would that be a "works as designed"? No. What if clicking in a cell in excel only selected the cell if you happened to hit a few random unidentified spots within the cell. Works as designed? No. Even Microsoft would call those bugs and they would fix them. When you start producing software worse than what Microsoft would accept, you should be ashamed of yourselves. When you are even more insistant than Microsoft that everything is OK when it is clearly not, you should be doubly ashamed.
I like the game. I am generally very supportive of you guys. But in this one case, I think you are stark raving mad. The slider problems are a giant pain in the arse and they seriously detract from the game by increasing my frustration level over something that is absolutely stupid. USER INTERFACE IS IMPORTANT. Now fix the damn sliders. Please.
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