You are seriously confused. In your direct quoting of my statement, I already said something that is entirely different from your shoehorned statement. What I said does not imply what you said in any way.
What are you even confused about?
You seem to be projecting. It's okay to be confused, but the way you try to justify it is funny. I already told you how that is implied in the exact comment you just quoted, whether the real problem is a lack of attention or understanding is irrelevant, for there is no point beating a dead horse.
Your confusion continues. And you are downplaying the severity of the prospect of AI controlled movement losing org. AI forcing your unit to lose org is frustrating and will diminish player's experience.
You are confused if you propose some sort of "limit" as the solution.
The guy who missed the point thinks I'm confused. The irony is strong in this one. Your reply only further proves you have no understanding of the thing you just replied to, but at this point it's useless, if you really wanted to have a discussion, you would have at least made an effort to understand the point. Assuming your statement was made genuinely.
So you first proclaim any answer will be meaningless and then proceed to provide an answer?
You must be confused, allow me to explain you. I proclaimed that the answer is common sense, it's obvious. I never said "meaningless", that is you missing the point again. But shockingly you didn't get that common sense answer. So I proceed to explain it to you. Does that make sense or am I still confused?
Assigning traits is trivial. For those who like the progression of persons in their game, they do it for their enjoyment. If you don't like it, you don't have to do it. Surely you are not saying every other game feature compels you to pay full attention to it? Knowing what aspect of the game to pay attention to seems rather basic to me.
The stats differential is also trivial. The whole point being you should not have a superman commanding your whole army, conferring you game-breaking bonuses and that ends the game. The micromanagement seems to be mere illusions in your mind. As the discussion progresses, it strikes me as you have no understanding of the game mechanics you complain about.
Think about -- for real -- think about the opposite of what you object to, are you proposing all generals should have the same stats? Should the game have no general then? Should the game have no customization? Were the leadership structures in WWII military not important? Is it not immersion to reflect them in HOI4? At the point of choosing to drop general as a feature, is it a matter of taste or a matter of optimized game design?
And still you are missing the point. You are latching onto the number of generals while complaining about army grouping.
I gave an outline of how the new army grouping works. You happen to have no clue of it. And you are now refusing to face it.
You are still missing the point. You can talk 20 hours about what is trivial and what is not, the rather simple point is that it's still micromanagement. Obviously this contradicts you so I must be confused.
And then look at your last paragraph: "Think about -- for real -- think about the opposite of what you object to, are you proposing all generals should have the same stats? Should the game have no general then? Should the game have no customization? Were the leadership structures in WWII military not important? Is it not immersion to reflect them in HOI4? At the point of choosing to drop general as a feature, is it a matter of taste or a matter of optimized game design?", not even marginally close to what I said in the original post or any other further posts. This shows how little you understand the point you just reply to. You are literally missing the point while acting like I'm the one confused.
How is it not obvious that command structure rids of micromanagement? Are you seriously arguing for the opposite?
And you are trying to pin a love of micromanagement onto me. That just about eradicates any credibility in you.
I've been arguing the same thing since the original post, you must be blind or missing the point not to see it. At least now we both have the same amount of credibility in each other.
So let me tell you the reason why it is not obvious to you: 1) you complained about something you don't understand and you failed to realize it; 2) you are losing an argument, which no one other than you cared as an argument of win and lose, and you refuse to recognize it.
3) you are projecting again.
And what is the consequence to AI controlled troop movement of assigning multiple fronts to one army?
Don't bother answering the above. You don't have the answer. That's the point.
I also said "if I have to". The point is you are missing the point.
Thank you! Truly thank you for offering yet another piece of evidence that you have no idea about the topic you reply to, yet at this point you reply because you don't want to lose the argument.
Here is the answer that I don't have: I never argued for that thing in the first place. You are either:
1) Missing the point because you can't understand it.
2) Making a strawman because you don't want to lose the argument.
Perhaps you should Google what micromanagement means and gain some humility. And stop putting words into my mouth, especially when you accuse me of "shoehorning" in the same discussion. I'm afraid I'm not immature enough to care about an unproductive internet argument in bad faith.
I think the only thing we can both agree on is that this conversation is pointless.