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unmerged(51418)

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Dec 6, 2005
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I'd like to create a new tech with the editor: the giant Japanese subs.
You remember them? They were created in late war and were capable of carry 1 or 2 aircrafts.

I would place them in an "external" course like super heavy BB.
Tech required: long range sub
Historical Year: 1944
I'm uncertain about tech requirements and combat capabilities.

Any suggestion?

Thanks
 

Thistletooth

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C.Uaua said:
I'd like to create a new tech with the editor: the giant Japanese subs.
You remember them? They were created in late war and were capable of carry 1 or 2 aircrafts.

I would place them in an "external" course like super heavy BB.
Tech required: long range sub
Historical Year: 1944
I'm uncertain about tech requirements and combat capabilities.

Any suggestion?

Thanks

1 or 2 aircraft? Probably scout aircraft, right? Or was this part of that plan to kamikaze the Panama Canal? Either way, I don't think it would be reliable enough to justify an increase in striking power or in attacking range. How did they make room for the aircraft? Did they remove the torpedos, or cut back severely on the amount of torpedos and fuel the subs could carry? Any such changes would cripple the sub's effectiveness.

You won't like it, but, to me, this seems like one of those "wonder weapons" that never panned out. I really don't know if such subs would have any place in a strategic-level game. But if you don't care, or if you think I'm an idiot, then perhaps you could set as tech requirements Long-Range Subs and Advanced Carrier (for a sophisticated enough small maritime aircraft to fit in a sub and still be somehow effective).

Would the aircraft be capable of landing on the sub once it has taken off; probably not, I'd imagine, at least not without having to dismantle it. Because of this one-shot capability mixed with limited effectiveness, it would almost suggest a rocket-like combat capability. If there was some way to copy the self-destructivess of a rocket into a sub, you could give it a lowered cost, a range bonus ('cuz the Admiralty doesn't expect to see it again), and a high Naval Attack instead of Strategic Attack. This might allow it to make powerful raids on ports and ships in port. The problem would be in keeping that high Naval Attack from being exploited against enemy ships at sea.

Again, I really can't see a sub like this being effective in combat, so maybe this is the closest you could get to reality.
 

unmerged(51418)

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Dec 6, 2005
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Thistletooth said:
1 or 2 aircraft? Probably scout aircraft, right? Or was this part of that plan to kamikaze the Panama Canal? Either way, I don't think it would be reliable enough to justify an increase in striking power or in attacking range. How did they make room for the aircraft? Did they remove the torpedos, or cut back severely on the amount of torpedos and fuel the subs could carry? Any such changes would cripple the sub's effectiveness.

You won't like it, but, to me, this seems like one of those "wonder weapons" that never panned out. I really don't know if such subs would have any place in a strategic-level game. But if you don't care, or if you think I'm an idiot, then perhaps you could set as tech requirements Long-Range Subs and Advanced Carrier (for a sophisticated enough small maritime aircraft to fit in a sub and still be somehow effective).

Would the aircraft be capable of landing on the sub once it has taken off; probably not, I'd imagine, at least not without having to dismantle it. Because of this one-shot capability mixed with limited effectiveness, it would almost suggest a rocket-like combat capability. If there was some way to copy the self-destructivess of a rocket into a sub, you could give it a lowered cost, a range bonus ('cuz the Admiralty doesn't expect to see it again), and a high Naval Attack instead of Strategic Attack. This might allow it to make powerful raids on ports and ships in port. The problem would be in keeping that high Naval Attack from being exploited against enemy ships at sea.

Again, I really can't see a sub like this being effective in combat, so maybe this is the closest you could get to reality.

1) I don't think you're an idiot. :)
2) They were actually "wonder weapons" but they indeed did have been built, even if in a small number.

http://en.wikipedia.org/wiki/I-400_class_submarine

They were gigantic and had a small hangar just in front of the turret. They were capable of carry three boat planes launched by a catapult and recovered by sea.

Of course, assigning them an air brigade is out of the question (3 planes don't make any difference in a major naval battle), but I was thinking of giving them improved convoy strike capability. They had increased recon range and improved torpedoing possibility thanks to the planes.
I would also give them a better chance of escaping detection (always thanks to their improved recon range) and a worse naval defence (they were so big that once caight they had no chance to run away or fight properly).

Whatchya think? ;)
 

ttcoconut

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Wasn't there something like this in the original HOI? I think it had increased spotting capability or something. Maybe I'm just imagining things. If it does exist, maybe you could cut and paste the code and go from there, assuming you have HOI.
 

unmerged(38177)

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Jan 18, 2005
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C.Uaua said:
I'd like to create a new tech with the editor: the giant Japanese subs. You remember them? They were created in late war and were capable of carry 1 or 2 aircrafts.

Don't reply upon WIKI... rely on historical sites.

You are referring to the Japanese I-400 subs, of which 4 were built.
the aircraft, three (3) to be specific, were held in a special watertight compartment. They were Torpedo Planes, and were therefore intended to sink a ship. They would launch from the deck, from a special guide ramp, and be recovered like a seaplane.

Historically, at the end of the war these ships dumped their aircraft in the ocean prior to surrender. There is a wonderful photo of one being examined by the americans post-war.

Stats:

They should have improved ability to find shipping. Ability to strike should be about the same.