I can't wait for Cities: Skylines 2!

I can't wait for Cities: Skylines 2!

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akeela84

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If that is soon then yes that is certainly possible but if its not soon then I doubt it.

The game used to get DLCs very regularly. We haven't had anything new since Sunset Harbor which was released in March (almost 10 months ago) and Campus was back in May 2019 (another 10 months ago). This game is due something big very soon.
PDXcon 2019 took place in October, presumably the next one will take place around that month.. if there will be held one at all this year.
As you said it very well.. this game has had a regular DLC release however CS2 would be a completely new game and might follow a different schedule.
 

azgoodaz

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After watching the discontinued SimCity 2013 videos, I really want Paradox to make Skylines 2 be more like that. And in this regards, having the option to have Multiplayer would be amazing, whether it be having it hosted by a user via IP or letting third-party server providers host servers for us. Having 16 players in a world build cities and you can have these cities trade resources (like oil, coal, airports, etc). Maybe also update the sounds, the sounds when building and the soundtracks we're truly amazing.
 
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fr-rein

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I wish game could run much better, with option to strip it out of graphic candies and simulated models to run better, and that it would scale well from better built PCs. Especially water mechanics.

It doesn't need to get much better even. Just fix the fundamentals on which it is built.

One other kink I have is geology... but eh, I don't believe it is possible :)
 
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SPECTREtm

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While larger maps would be nice. I'd rather keep the same 18x18km limit and actually be able to fill that space reasonable well without a high-end system toasting.
 
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antrachton

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Agree... but I wouldn't mind more ;)
If it worked smoothly obviously - i mean plenty of mods and thousands of buildings and no PC breakdown :D:D
 

AzemOcram

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My biggest wish for a sequel (since it cannot be modded in) is a change in the zoning system. I hope to see zones break away from the perfect grid and instead follow the roads perfectly (especially noticeable on curved roads). Since there is a desire to designate zone depth, I recommend a way to do so in increments of 8m up to 64m deep (8 csl1 units). I would also like to see all zone types have low, medium, and high density. I also want to see density levels separated from wealth levels so I can have single family mansions in different areas from middle-class duplexes (and especially low-class trailer parks and 4-plexes). I especially dislike the way High Rise Ban restricts wealth level of buildings. Less important but still nice to have would be a hotel zone, where generic would be business hotels (benefitting offices) and specialized being tourist/holiday hotels and possibly also a specialization for entertaining resorts.
 
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