So I've mostly learned the detailed rules as to which provinces can be colonized and which can't by trial and error, there's surprising little easily-accessible information on this, including on the wiki. Within your colonial range it's coastal provinces, non-coastal provinces adjacent to another province you own, or non-coastal provinces adjacent to your colonial nation's provinces - but only if that colonial nation itself has a coastal province and that coastal province is contiguous with the province that is adjacent to the province you want to colonize (I learned as an 'error' within that trial and error I did that this 'colonial nation's province must have a direct path to the coast' doesn't apply across colonial nation borders, even if they're both your colonial nations, which seems strange and arbitrary given that you don't get to choose where those intra-colonial borders are).
However recently I've come across another random inexplicable quirk that really makes me wish these rules were more rational and less random. I literally can't send my colonist back to a colony he founded! No, it isn't because some other factor has changed in the meantime, all that has changed is that it was an uncolonized province, and now it's a growing colony. This has happened with two colonies - both founded by the same colonist, and he can't go back to either of them for some reason. He can found a new colony in adjacent uncolonized provinces which are in exactly the same situation as those colonies (in terms of where they are, what they border etc) which shows that the only changed variable is that they are now growing colonies rather than uncolonized provinces.
It's annoying because I don't want to use the colonist to found another colony as I already have too many (and am losing ducats because of it). After being surprised by the seemingly arbitrary nature of the rules in the past (the example about intra-colonial nation borders I gave earlier) being surprised again by this new arbitrary rule that for some reason I can't send a colonist back to a colony he founded just exemplifies the inscrutable nature of the rules regarding colonization of provinces. Surely this one must be considered a bug? Why shouldn't I be able to send a colonist back to the colony he founded? It would be nice if Paradox would release an update to clarify and rationalize the rules regarding colonization of provinces. I'm going to post screenshots to demonstrate what I'm writing about here, see if you can see the logic in this:
First the two established colonies which I can't send the colonist who established them back to ("New Switzerland" is a colonial nation):
Then, adjacent uncolonized provinces in the same situation that can be colonized (just as I could send a colonist to these colonies to create them):
Finally I'll upload two screenshots to illustrate the issue with intra-colonial borders I mentioned earlier. I can't colonize a province I would be able to colonize if there was a path from it through one of my colonial nations to the coast, but because it's through two of my colonial nations, it doesn't count, even though they're both my colonial nations (this was especially annoying since I wanted there to be a path through one colonial nation to the coast, but if you have two colonial nations in a colonial region you don't get to choose which one to assign a newly finished colony to, which tends to lead to strange exclaves like in the following image):
Surely these rules could use a fix or clarification? Am I missing some logic that makes all of this make sense? What experiences have others had of the strange rules regarding colonization - what other quirks are there? Felt compelled to make this post because it really annoyed me in this game haha but really the way this works is bizarre
However recently I've come across another random inexplicable quirk that really makes me wish these rules were more rational and less random. I literally can't send my colonist back to a colony he founded! No, it isn't because some other factor has changed in the meantime, all that has changed is that it was an uncolonized province, and now it's a growing colony. This has happened with two colonies - both founded by the same colonist, and he can't go back to either of them for some reason. He can found a new colony in adjacent uncolonized provinces which are in exactly the same situation as those colonies (in terms of where they are, what they border etc) which shows that the only changed variable is that they are now growing colonies rather than uncolonized provinces.
It's annoying because I don't want to use the colonist to found another colony as I already have too many (and am losing ducats because of it). After being surprised by the seemingly arbitrary nature of the rules in the past (the example about intra-colonial nation borders I gave earlier) being surprised again by this new arbitrary rule that for some reason I can't send a colonist back to a colony he founded just exemplifies the inscrutable nature of the rules regarding colonization of provinces. Surely this one must be considered a bug? Why shouldn't I be able to send a colonist back to the colony he founded? It would be nice if Paradox would release an update to clarify and rationalize the rules regarding colonization of provinces. I'm going to post screenshots to demonstrate what I'm writing about here, see if you can see the logic in this:
First the two established colonies which I can't send the colonist who established them back to ("New Switzerland" is a colonial nation):
Then, adjacent uncolonized provinces in the same situation that can be colonized (just as I could send a colonist to these colonies to create them):
Finally I'll upload two screenshots to illustrate the issue with intra-colonial borders I mentioned earlier. I can't colonize a province I would be able to colonize if there was a path from it through one of my colonial nations to the coast, but because it's through two of my colonial nations, it doesn't count, even though they're both my colonial nations (this was especially annoying since I wanted there to be a path through one colonial nation to the coast, but if you have two colonial nations in a colonial region you don't get to choose which one to assign a newly finished colony to, which tends to lead to strange exclaves like in the following image):
Surely these rules could use a fix or clarification? Am I missing some logic that makes all of this make sense? What experiences have others had of the strange rules regarding colonization - what other quirks are there? Felt compelled to make this post because it really annoyed me in this game haha but really the way this works is bizarre
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