Wow, the edge is sure getting thick.
"WGRD players would never be happy with WG4, they would complain it isn't WGRD!"
Well gee, sounds like how WGALB players complain that RD isn't ALB and their precious air spammy glory.
"SDN has more customization in deck building than WGRD!"
WGRD has been around for years. The current balance has been solid for a long time now. How long has the meta in SDN been stable? How long has the current balance been around? Are you honestly going to tell me that the exact same thing isn't going to happen in SDN that has happened in WGRD?
I had a few games with WGRD earlier. Bloody Ridge, moto EuroCorps, armored Commonwealth, mech scandi, general Israel, vs armored Soviet, mot Baltic, airborne Soviet and general Yugo. Whole lot of variety in that line up. Hell I can run general EC, or armored EC, or moto EC on Bloody in team games. There's a fair number of ways to work a given coalition or what not. "But you'll use a lot of the same..." and that isn't going to eventually happen in Steel Division as well? Please.
Give SDN enough time and I'm going to be laughing when this vaulted "better customization" in SDN turns into exactly how it is in WGRD, with a whole lot of cookie cutter builds. I've already seen and watched enough 1v1 matches where airborne decks dominated in SDN, and yet people were going "muh better customization."
Seriously, just stop. Trying to make such bold statements is just laughable.
"I like Steel Division more, and I've only spent 10 minutes on each Wargame title..."
mmmkay, so you prefer WW2 settings more? WW2 is a massive turnoff for me, but I like some of the new mechanics that I'm hoping the player base picks back up sometime soon. I'm still considering getting the game because of some of new features.
oh hey i am going to play eb!!!!!!! ok now i switched to entente and i have access to such amazing flavour as the super 80 kmh tank, the cloaker tank, the 1 pump chump there goes your superheavy jet (XDDDD love this part of the game)... oh shit but i dont have BTRs. that is the extent of difference u are talking between those nations up there. in SD there is significant playstyle difference between each and every deck even of the same spec. it has true flavour, that is why it is better than RD.
RD throughout the vast majority of its life had quite a static and boring meta and frankly general gameplay. it took 4 DLC nations and a shitload of balance patches to get it to a good spot. and don't forget the actual #1 way to play red dragon was and still is heli rushing
Entente doesn't have BTRs? Not sure if serious or just sarcasm, but if serious then someone definitely has no clue wtf they are talking about.
also, I don't know about you, but the "static" and "boring" gameplay comes from playing destruction. Destruction is cancerously boring and slow and dull and always puts me to sleep. Conquest on the other hand is fast and brutal and infinitely more exciting. Stop playing destruction and play more conquest.
Also, you are welcome for Wargame giving EUGEN a lot of experience on balancing. Of course, this cookie cutter stuff you are complaining about WGRD having, well I've already covered that. SDN is going to have it as well, just wait and see.
its like 50-80% depending on the deck. and at top ranked each deck between players had little variation. even your own decks look almost exactly like mine for their respective modes. i also find it really funny you love RD for its tactical diversity yet 90% of top do the exact same general strats every single match on every single map even between different factions.
Muh SDN variety!

Never mind how 1v1 boiled down to insanely similar airborne decks everywhere for a hot minute there! Never mind that and how something similar is going to happen again! We'll eventually get to the Promised Land with enough balance patches!
You know, it's funny, I've watched these forums enough that people have already talked about as long as there are a handful of decks that are viable, the game will be fine. Balance patches become rarer and rarer, and the meta settles, and those who can really pick apart the game figure it out, you'll see the same stagnation in Steel Division just like in the Wargame series. People will have figured out which units are decent, which are trash and rarely if ever worth taking, and so on.
If you don't think so you are just lying to yourself.
Team games will encourage a bit more variety in decks in SDN, just like it does in WGRD.