I am the only one who would love MORE STATISTICS in game?

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Krajzen

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I can't believe I am the only fan of such nerdy game :D who is obsessed over statistics, fun data, fun facts, fun numbers and charts etc.

In fact, in all grand strategy games one of my favourite parts of gameplay is observing how the alternate world history is developing and looking at statistics to check which nations are economic powerhouses etc.


EU4 does OK job here: we have info on the nations' armies, navies, income and income by 'sector' (trade, production, taxes, gold), we have info on current wars and main trade goods producers, we have info on world's religions...


...but not really much more. With EU love for small awesome details and such stuff, I think it would be awesome if Global Statistics were enhanced and provided us more interesting stuff. Also, with limited role of espionage in the game, it would be nice to get some more info about neighbors and outside world... If nobody likes this vision, I will create mod like that.

For example...

- Province Value by country (not to mistake with income; exit-game-screen has 'province value' for your own country but statistic charts not?!)

- BASE Manpower - currently we can see Manpower for each country but distorted by all permanent and periodical modifiers possible, while it is practical it would be also nice to see 'base' capabilities of each nation to maintain armies ('population'?)

- Number of provinces per country via simple numerical chart, not hard-to-read diagram. Even better: number of provinces a particular nations have today/had 25 years ago/50 years ago etc to check what are current 'development trends'.

- Speaking about development: some cool way to show which nations' Income/'GDP' is rising the fastest over last decades.

- Westernization Chart: each nation listed by its +/- technological modifiers, possibility to Westernize/progress of Westernization, current technological group etc. so we know our greatest rival is going to outtech us soon!

- Colonization: colonial nations, their colonies, their colonial capabilities, a bunch of statistics about 'which nation opresses natives the best' - oops I mean, which nation is enlightening natives the best :p

- TOTAL MILITARY LOSSES by country: losses due to Attrition, Battles, Rebels, Naval Losses etc.

- The list of Greatest Wars during the game: the longest/bloodiest/biggest conflicts!

- Rebels: all currently active global rebel armies list by type - how many nationalists, how many peasants, which countries have the biggest problems with them?

- Badboys: which countries are the most hated in the world!

- All global leaders, possible to segregate by their age/strenght of claims to the throne/legitimacy/monarch points -> this could be also really useful for diplomatic games...

- Infrastructue: number of buildings per country divided by its number of provinces.

- Global Manufacures per country and type.

- Best Armies: armies listed by Morale, Discipline, Military Tactics, Army Tradition.

- Idea Groups: which countries take what idea groups? Which idea groups are the most popular?

- Internal Problems: each country listed by its Overextension, Stability, Religious Unity, Percentage of Unaccepted Cultures, Percentage of Cores

- Defense: countries listed by 'average' garrison size of their countries, Defensiveness, Siege Ability, Attriton Bonuses, Coring Penalties Aganst Them

- Failed States Index: historical list of countries who have gone Bankrupt, Fallen due to rebellions, Annexed

- Pure Military Power: countries listed by their combined pipes of all land/naval units + combined pipes of their all generals/admirals - this would allow to see 'real' military strenght of nations, not just numbers of troops

- Governments: countries listed by their Government Type, Legitimacy/Republican Tradition - also I would love to see a map mode like this

- Hall of Fame: world's best leaders/generals/admirals who appeared over the course of history. Maybe even: best leaders from history of every country.

- Exploration: the list of all world's historical Explorers and Conquistadors, including their nationality, lenght of life, number of provinces they have discovered for their nations.

- Real Income: countries listed by their income... Adjusted by inflation, periodical bonuses and stability points.









Wouldn't it be fun?

Wouldn't it be useful? (if you think 'free data' like this is 'cheating', well, it can be for example enabled by investing in Espionage!)

Wouldn't it be RELATIVELY easy to add? I mean, it wouldn't require any graphical adjustments/tags/events/balance, technically just a bunch of calculations wrapped in nice UI...



As I said - if Paradox will never add stuff like this to its games, I will create them compulsively :D
 

Freudia

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I like stats. I'd like to see stats for individual wars (how many casualties on both sides) as well as what the bloodiest war to take place in the entire campaign is (at the end, of course).
 

Krajzen

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I like stats. I'd like to see stats for individual wars (how many casualties on both sides)

...I have forgotten about that. Yeah, this also would be AWESOME :)


as well as what the bloodiest war to take place in the entire campaign is (at the end, of course).

Heh, not necessarily at the end, as it could be simply available in something like 'biggest wars ever' chart actualized during the game in the same way current charts for 'best leaders of the world' are actualized every month (????) :)


However - it would be even more epic if in the end of campaign you could record 'replay' of map of the world and later play it to see how were the borders changing during the game. Or if you could record statistics of your country/world and put it in simple file to later look at :)
 
Last edited:

Ak1995

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I am still waiting for "total causilties " info in the war display :p
 

Krajzen

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Okay, so far there are few of us :D

I am in no way modder/programmist but let's say I have been messing with some numbers in some programs and additional statistics are relatively easy to put in the game - they are, as I said, some basic mathematic calculations + some data retrieved from game + simple interface. No gamebreaking glitches, no historical research :p , no balance problems, no graphics involved (I hate graphics and messing with them in all ways possible), not - so - hard conceptual work. Definitely easier to put in the game than freakin random new world generating algorythms, artificial intelligence or completely redrawn map :p

I would love if Paradox added some stuff like that in a patch, hell I could even pay for a DLC like this. If not - it wouldn't be impossible to mod...
 

herrhals

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hellz yea
 

vil_84

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If something is to jump out of the dark and eat me, it should growl first, and after I´m dead I want all its (and my) stats displayed, especially the ones that got me killed. Fun is one aspect, but mainly I want to be able to learn from the experience otherwise I will get frustrated (as I did with EUII and III).

It would be nice to have as much as possible information ex-post in a good interface. However information mangement should really be part of the game experience - you should only have access to information you "reasonably" could have access to. With a very liberal approach.

For people who play this as a pure strategy (and I am worried that the multiplayer crowd are like that) it would be ideal to have ALL the available information. Like all the possible moves on a chessboard. This might make the game less fun than it could be because it allows you to micromanage all aspects that are not too random and then complain about the randomness of the rest. Also tedious and time consuming.

IMHO it is much more fun to have a complex but incomplete set of information of uncertain quality that you can gather and improve from within the game persona than to have to read all the scripts and xml files (are they xml files? whatever...) in real life.
 

Fumle

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I agree entirely with the OP, all of the mentioned statistics would be most welcome. I have often found myself wanting to see many of those statistics myself.

/Fumle
 

Thanik

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I always spend many time, and have a lot of fun to look at statistics in previous games. Especially when you are in observer mode, so you can see everything.

P.S.
Maybe if we give some opinion like "France is OP", "nerf HRE", or "AE is awesome" in first thread more people will share their opinion.
Also "wtf", or "?????????" , "damn Devs" can help too:)
 

uffty

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I'd love that too. Would give the game so kind of long term goal it actually does not have. And you could keep the whole story of the game as a kind of history book saved on your pc. cool idea.
 

Lehran

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I would like some Kind of statstic were every war that was fought in the world is listed with its participants, it losses and the peace! I often see nations fighting a war, then they peace out and I can't see what peace they made.
 

Krajzen

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I would like some Kind of statstic were every war that was fought in the world is listed with its participants, it losses and the peace! I often see nations fighting a war, then they peace out and I can't see what peace they made.

This one can be changed in message setting so you will see a popup when a peace is made <and what does it look like> :)

I am surprised by the enthusiasm of these comments. Paradox, please... If you don't like patch like this, you can see there are people who would pay for little DLC with greatly enchanced stats :D



When I think about that, if I would mod this thing to life I would try to add some crazy indicators such as 'estimated population', 'GDP', 'GDP per capita' (!), 'natonal happiness' etc :p
 

Krajzen

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Yet another ideas...


Formable Nations chart with all EU4 possible formable nations listed by them being

a) How many already existing countries can eventually form nation X at all
b) How many already existing countries actually fill at least 2/3 of requirements to form nation X
c) If they already exist :p how big income, MP, prestige, score they have now


Dependent States list
a) Vassals + info: who is overlord and how close they are to possibly being annexed
b) Marches :D + info: who is overlord
c) Protectorates + info: who is overlord
d) Under Personal Unions + info: who rules over them, how long
e) Ruled by Regents + info: how old is heir
f) Colonial States + info: who is their motherland, liberty desire


Top 20 Richest Provinces in the World list by
- Tax
- Production
- Trade Value


Westernization

Listed:
- all North American tribes with reformed governments
- all countries which can westernize
- all countries which are currently westernizing and their progress + number of reactionaries regiments alive
- all westernized countries