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Castellon

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Of course one of the best uses of the cheat keys is the ability to play a "hands off" game.
 

EUnderhill

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I like the Robespierre cheat, because I can't always get the game to stop right on Jan 1 every ten years and it prevents "DP creep" from being a minor distraction and some of the others can offset the losses that the centralization slider gives when to the right and the fractional losses from rounding by adding the occasional +100 when one has such a deficit. It makes a difference when playing small, poor nations to not be cheated out of ten ducats or so each year. I hope the DP slider is fixed really soon, but I think that the rounding error is there to stay (the savefile for tech doesn't hold fractions (?)).
 

unmerged(10591)

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There are alot of inaccuracys or annoyances in this game... just because the AIs ships dont sink doesnt mean you use "richelieu" to sink them... withstand the problems and go forward anyway and you will find yourself a much better player....never cheat to make it "more accurate"
 

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Silly me

I should, of course, have considered the experimental value, especially as I test World in Flames for Computers myself...
Thanks for the many replies though and thanks for making me feel like a complete incompetent when I have a hard enough time surviving and you guys conquer the world:(
 
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Castellon

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Re: Silly me

Originally posted by Macilrille
I should, of course, have considered the experimental value, especially as I test World in Flames for Computers myself...
Thanks for the many replies though and thanks for making me feel like a complete incompetent when I have a hard enough time surviving and you guys conquer the world:(

Hang out here for a while, and you too will be asking for a harder level. :)
 

stapper

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For myself, I started EU using the cheats but now I find it much more fun not to use them.
 

Owl

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Re: Silly me

Originally posted by Macilrille
I should, of course, have considered the experimental value, especially as I test World in Flames for Computers myself...
Thanks for the many replies though and thanks for making me feel like a complete incompetent when I have a hard enough time surviving and you guys conquer the world:(

No-one can conquer the world with a small country unless they are using cheats, save file editing or every "exploit" in the known universe. ;)
 

Owl

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Originally posted by Oleg
Then what do you consider an exploit?;)

Oh you know.... ;) stuff .... like
knowing where America is before you start ;);
tricking Spain or Portugal into giving you a CB so you can sack their capitals;
using "Columbus" to have a look around and then reloading the pre-cheat save game;
pausing to re-read Peter Ebbeson's guide to WC or Castellon's treatise on troop morale, while the AI has to sit around waiting for you ... ;)
reading the save file to check how long the enemy general is scheduled to live for and where all their troops are;
keeping futile wars going for years so as to abuse the War Taxes system;
converting your "Injuns" to a more favourable religion;
and the rest...

on reflection you don't necessarily have to use EVERY exploit, every time, to conquer the world .... but you know what I meant.
 

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Some people believe that anything that might be effective is an exploit.
 

Nikolai II

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Originally posted by Owl

on reflection you don't necessarily have to use EVERY exploit, every time, to conquer the world .... but you know what I meant.

Good thing you added this or I would have been :mad:


;)


Still, exploits are, IMHO, using 'gamey' tactics to get advantages.

Some feel that only cheat codes are exploits.

Others feel that expanding beyond CB-territories and changing DPs and religious tolerances are exploits. (Or at least it sounds like that on the tone of the discussion sometimes)

I feel that it changes depending upon my current attitude to the game, and of course, as skill increases the amount of things considered exploits follow.

First game in EU1 I'd happily reload after bad events, now I only load games after CTDs or sleeping breaks.

About what you listed;
Gaining maps through war could be an exploit for RPG reasons, but else it is OK, at least if you are without historical explorers/conquistadors.

Knowing where america is can hardly be prevented, but then it seems it was almost common knowledge if you'd believe all historians today :p

Columbus is a cheat code.

Studying forums is a faster way to learn an incredibly complex game and encouraged :)

Abusing war taxes and lootings are borderline exploits or full-blown depending upon how much fiscal management skills you have achieved in EU2. War Tax exploit ratio is also dependant upon size of nation.

Conversions can be considered exploits, since they are so easy, but at least they are somewhat expensive.

Hiding from great enemy generals is somewhat common sense, as is crushing him under the heel of innumerably superior armies :D
 

Asaris

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Let's face it -- everyone has a different idea of what's an exploit and what's not. Personally, I use all cavalry armies, but also use auto-send for merchants. Seems to me that we should let each person play the game in the way they find most enjoyable, and not worry too much if they're using 'exploits' or not
 

Owl

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Originally posted by Oleg
Well, I don´t know about the rest of you, but when I´m discussing exploits with someone, I ususally mean it humorously.:) I steer clear of exploits, because I want a bigger challenge, that´s all.:)

I obviously didn't use enough emoticons :rolleyes: :confused: :eek: :rolleyes: ;)
:p
 

Dragonheart

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Under which conditions it is a valid WC for you?

Following are all "possible" major exploits i know
Say yes or no.....or what you are using...

1) Turboannex
2) Map buying
3) loans to AI
4) permanent looting
5) sneaking colonist
6) alliance hopping (war taxes)
7) changing religion
8) buying masses of manufactories
9) Stealing sieges
10) breaking truth
11) intented bankrupts

In my games if WC or not i m using only map buying ---> shame on me ........:D
On the other hand it has its price......