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unmerged(1047)

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I disagree with staying Catholic - going Protestant is very profitable (at least in the short term), and will net you two big bonuses in going colonial, in addition to the historical accuracy. And as England it is historical - England went protestant, if I recall my English History right, in about 1530-32, with a short relapse into Catholicism in the mid 1550s (perhaps 5-6 years at most). Certainly by the time Queen Elizabeth came to power (1558), England was known as a Protestant nation.

First, of course, is the colonists you get every year for being protestant.

Second - and this you might not have noticed yet - is the Treaty of Tordesillas. By this treaty (more of a game rule, actually) Spain and/or Portugal can seize certain colonial territories without even attacking them - simply by sending in an army. You don't need to worry about this quite yet, as it does not apply to most of North America's mainland (it only applies to Savannah and the Gulf Coast provinces, including Florida). But the big benefit here... it also DOES NOT APPLY if you are not Catholic! So if you go Protestant, all of your colonies are forever protected from seizure under the Treaty of Tordesillas rule. (You can still lose them, but only in wars.)
 

The Andy-Man

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but the stability problem, i may aswell wait till 1550-1560 (i think thats when Calvin will happen) to just goto reformed, so i dont suffer 2 stab depressions. anywho, iu have a few catholic vassels, i will wait to annex them first.
 
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Originally posted by The Andy-Man
So, in 1530 this is the situation:

3 colonies (manhatten, delleware andnova scotia), with 2 other provinces still to be colonized.

I decided to stick to Catholosism till reformed, because all of the trouble with the stability etc isn't worth it at the moment.

I have keept calais and it now has 60troops, i took flanders which has 100 (i know that france is ready for war with me), i peacfully annexed Hannover (i had taken Friesen off of spain), Kleves are my vassels and brandenburg are my allies (not vassels, i think there army is to big to accept the offer).

i have saved up 1000, but built a refinery so (after the yearly money thing) i have 500 with alot of troops in the euro provinces.

upto lvl 6 for land, lvl 5 (or 6 i think) for navy, lvl 4 for trade (but this is now low so i can getto lvl 11 land quicker) and lvl 5 for infastructure.


And getting to lvl 16 navy is hard enough,m let alone getting the money to start building shipyards!!!

And is there a way i can get mnore colonists as a Catholic?

You're actually doing pretty well.

England's rush of colonists will begin in 1560, so you have a ways to go yet just building up strength. The best time to switch to Protestantism is immediately after signing a peace treaty with your main enemy (which is probably still France), because that keeps them off your back for five years. After switching, your stability will be minus three, so invest ALL of your research money into stability until you get it back to +3 again.

As a Protestant nation, the freedom from state constraints will cause your industries to be much more profitable, thereby generating much more tax income: you'll also get a colonist a year over and above your colonial-dynamism amounts. Those can keep you ticking over until the 1560 rush starts.

Incidentally, both Kleves and Brandenburg are going to turn Protestant some time soon: when they do, you'll lose them as allies and vassals. But, if you switch over first, you're ready to snap them up again when they convert to join you.
 

The Andy-Man

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but the stability.... its just that i know i will turn reformed (so i have 2colonists a yr) which means i will have 2 unstable periods :(


and i havnmt fought a single war with france, plus the fact i have 160 troops right next to there border, i dont think they would be very wise to attack me.
 
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Originally posted by The Andy-Man
but the stability.... its just that i know i will turn reformed (so i have 2colonists a yr)


After 1560, you'll be getting at least 3 colonists a year no matter what religion you are: 4 if you're Protestant, and 5 if you're Reformed. After about 1620 you'll be getting at least half a dozen; believe me, one extra colonist a year is not worth the loss in income and stability for the English :)
 

unmerged(7288)

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Quote from Sideshow Bob
EU1 only has new leaders appearing in the scroll bar down the bottom as a default, may i suggest you change your message settings to get them to appear in a pop up box.

Thanks for the tip:)

For what it is worth I also only ever go Protestant with England. The extra colonist is nice but having somewhere to send it becomes a problem as newer found locations tend to be further from Europe as the game advances and sending 6 colonists taking 12months plus to say 5 locations is impossible. Also protestants give +20% to to income whereas reformed protestants give -30%. Not worth the trade IMHO
 

The Andy-Man

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get this, (still catholic) in 1536 i get a colonist flood thing (3 colonists), but the silly french already got a trading post in one of the places i marked out, so now to get the to declare war on me so i can steal it. 1 of the colonists was succesful, the other 2 failed :( i wouldn't mind, but i sent one of em to a place i already had a colony :(


and sorry, i was a lil bit rong with my tech lvl, i only just reached nval lvl 5 :(

60% to Jean calvin now, (should be by 1550-60), and i took over kleves when the reformed. only problem is its land locked and dosnt border any of my provinces. (i took it using my hessen allies).
 

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I couldn't play with the message settings on default in EU1, go in and change them all, decide what you need to know and switch the others off. Do you care about pirates popping up in places you have never heard of, (thats a pop up as a default), Winning/loosing battles esp Naval battles helps you to stop forgetting those fleets and then finding out 5 years later they have all died.

Happy to say Paradox learned their lesson here and the default message settings for EU2 are much better.

The ability to fully customise your own pop ups is one of the best things about the game, it helps us old time turn based fans keep up with a real time game. When playing single player i always pause at pop ups cause i have it set that only important things will pop up.

Edit - sorry this was to Feanors7, should have quoted really
 

unmerged(7288)

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Happy to say Paradox learned their lesson here and the default message settings for EU2 are much better.

Have to take your word on that as I don't have it yet:D

The point is definately taken about the boxes though, I don't even care if the pirates are 2 areas away from me, it costs more to build and maintain a fleet to kill them than it does to let them take the money i'm sure:D

I just loaded the IGC today and if I hear that Korea and Nippon have one more white peace....
 

The Andy-Man

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hey, i just noticed you [fearnos] live in west london. me in north :)


anywho, all this help really...helped. get this:


1585 (i waited for calvin then went prot, then reformed straight away, only one period of instability).

France has now waged 2 wars with me, in which i took picardie and ALL (about 5) of there provinces :p. I now control most of the east north america with colonies and trading posts, i have about 5 provinces (2 cities) in india, several along the african coast and some on some islands south of india. now heres the best part, with maps i stole from taking the french capital, i know the coastline of everywere except Australia, and i have land lvl 11, so i dont need to explorers anymore, yet i am inundated with em :rolleyes:

Dipploannexed hessen, vassilised brandenburg and am now working on the Dutch.

In all, i think my empire is bigger the Britains was in 1792, except i have not quite as much of india and no australia.... yet.

the table and Ajen are Cot's (arjen is a 1000ducet one, and i have 20 merchants :p). now to get more cities in north America to hold off any spanish advances.
 

Xanadu

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Originally posted by Feanors7
Quote from Sideshow Bob


Thanks for the tip:)

For what it is worth I also only ever go Protestant with England. The extra colonist is nice but having somewhere to send it becomes a problem as newer found locations tend to be further from Europe as the game advances and sending 6 colonists taking 12months plus to say 5 locations is impossible. Also protestants give +20% to to income whereas reformed protestants give -30%. Not worth the trade IMHO

I use the Siberian Corridor as a "dumping ground" for colonists that I can't use where I want to.
 

unmerged(6159)

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Originally posted by Feanors7

The point is definately taken about the boxes though, I don't even care if the pirates are 2 areas away from me, it costs more to build and maintain a fleet to kill them than it does to let them take the money i'm sure:
Nice source of cheap VPs though.
 
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Originally posted by The Andy-Man
i know the coastline of everywere except Australia, and i have land lvl 11, so i dont need to explorers anymore, yet i am inundated with em :rolleyes:

Conquistadors will still explore new lands much more quickly than regular armies, besides not losing men to attrition whilst moving: so make sure you're still putting them to use.
 

unmerged(1047)

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BTW, conquistadors can also be used in North Africa and the middle east. I'm currently charting where exactly the Europe/ROTW border is by keeping track of nationalism in conquered provinces... so far it appears that the border runs roughly across between Adana and Kars.
 
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Yes, Kars, Kurdistan and Adana are europe. The provinces of Sibir mark the beginning of ROTW in Russia.

Portugals generals are useless in europe but they kick ass everywhere.
 

unmerged(1047)

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Let me clarify - in my test I've seen nationalism in Adana and in Armenia. I have not yet tested Sivas or Azerbadjan (they are not yet in my hands, but then, it's only 1708 and they are on my border), and I do not recall Kurdistan and Kars (I didn't keep meticulous records). I am certain, however, that no nationalism exists south of these provinces.

I didn't feel a need to test the Europe/Asia break in Siberia as it's pretty commonly known (Astrakhan and Orenburg, I believe, are the last two nationalist provinces). Also, the game in which I undertook the testing did not lend itself to testing this boundary. (I'm playing a small Mediterranean country that got big through seizing the Alexandria COT, and is expanding northward across the ROTW/Europe boundary as I do my nationalism testing.)
 
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Or you could look in province.csv
 

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Originally posted by Nebukadnezar





There aren't many "available" shipyards early in the game. Venice (their capital), Lisbon (same) and Andalusia (difficult to hold but worth the try if you're clever).



Venetian shipyard isn'y in the capital, but in Ragusa. I use to conquer it with the Turks to have that extra colonist.

About changing religion I prefer to do it during a war, that way I don't lose all my marriages and treaties.