So, I finally give up. Despite my best efforts, I can't figure out (or even test) what some of the modifiers in the air doctrine tree actually do.
Since I'm too dumb to figure it out, could some of you smarter folks give me a hand?
The following concepts I do not fully understand:
Escort Efficiency (Is it a mission efficiency buff? Which mission is it improving and when? I have no idea.)
Interception Detection (Since detection in an air region is increased by planes on air superiority, what the Hell does this do? Planes on intercept don't even fly if no bombers are detected.)
Naval Mission Efficiency: Does it only improve land NAVs on naval strike? Does it ever affect CV NAVs? What about CV NAVs on land?
Air Support Mission efficiency: Does this just mean "improved mission efficiency for planes on ground attack"? Or does include other things?
Strategic Bombing Visibility: I know what it does, technically, but when the enemy has 98% detection from 2000 fighters and level 5 RADAR, does does it matter at all? I'm asking, because as far as I can tell, detection is universal in an air zone. I don't see a real difference when I test it, but I thought I would ask since I don't know how it works.
In all seriousness, some of these modifiers come from parts of the doctrine tree that can be skipped due to how branching paths work. For example, Home Defense (strategic destruction doctrine) has interception detection. You can skip that entire tech if you want, getting you further down the tree faster. But I'm not sure what I'm giving up. I don't think I need it, but I'd hate to be missing something.
The irony is that when I test stuff in the air, I can't really see a difference in air combat when I either have or do not have some of these factors in play.
I'd also like to point out that you can put fighters on both air superiority and interception at the same time. Could you nerf yourself accidentally by selecting both missions (or the wrong mission) when you have certain doctrines in play?
Since I'm too dumb to figure it out, could some of you smarter folks give me a hand?
The following concepts I do not fully understand:
Escort Efficiency (Is it a mission efficiency buff? Which mission is it improving and when? I have no idea.)
Interception Detection (Since detection in an air region is increased by planes on air superiority, what the Hell does this do? Planes on intercept don't even fly if no bombers are detected.)
Naval Mission Efficiency: Does it only improve land NAVs on naval strike? Does it ever affect CV NAVs? What about CV NAVs on land?
Air Support Mission efficiency: Does this just mean "improved mission efficiency for planes on ground attack"? Or does include other things?
Strategic Bombing Visibility: I know what it does, technically, but when the enemy has 98% detection from 2000 fighters and level 5 RADAR, does does it matter at all? I'm asking, because as far as I can tell, detection is universal in an air zone. I don't see a real difference when I test it, but I thought I would ask since I don't know how it works.
In all seriousness, some of these modifiers come from parts of the doctrine tree that can be skipped due to how branching paths work. For example, Home Defense (strategic destruction doctrine) has interception detection. You can skip that entire tech if you want, getting you further down the tree faster. But I'm not sure what I'm giving up. I don't think I need it, but I'd hate to be missing something.
The irony is that when I test stuff in the air, I can't really see a difference in air combat when I either have or do not have some of these factors in play.
I'd also like to point out that you can put fighters on both air superiority and interception at the same time. Could you nerf yourself accidentally by selecting both missions (or the wrong mission) when you have certain doctrines in play?