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Spruce

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about the new exp system - I also would like to see it changed for the better - but it doesn't make DD unplayable. We shouldn't create a frenzy ... don't need to close doors and put pressure until it explodes.

due to this avalanche of reactions the good points are hidden - and that's not good.
 

unmerged(40162)

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nice tread :)

id never spend much attention on the leader xp system :) very hard to believe that there are more than 560 posts :)

i think i have to spend more attention to the leaders :)

but in such a huge tread i will never find the essence :=)
 

unmerged(14249)

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Lord Warchaser said:
This was done by MP betatesters who wanted to give the shaft to SP players.
This matter of experience is a minor one - you can still play and win the game. If you play a later scenario like 41 or the headline 45 scenario then you won't even notice it. Contrast this with the current state of MP for Doomsday. This is quite impractical currently because it is not possible to load a saved game when playing in MP mode. Was this showstopper contrived by SP betatesters to give the shaft to MP players? Of course not. Such thinking is hysterical hyperbole.

Andrew
 

unmerged(12303)

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:mad:
Colonel Warden said:
(...) currently because it is not possible to load a saved game when playing in MP mode.


This only goes to show how bad Q&C in Paradox is and how much they actually give a nickle about MP. And all of you are complaining that you wont play SP due to a measly exp "WAD"... laughable this all is. I wont even comment about the supply loss bug (drain), supply issues or the convoy ai ---> those bugs that really make this game "unplayable" in MP or in SP..... sheesh :wacko: . Where is the public outcry...? Dont tell me you didnt notice it? :rolleyes: But no "give me back my 1,2 skill points that 1 or 2 leaders can earn over the 2 years of battle so I have an extra 5% efficiency for my uber armies of spain/x/whatever who has 1/2 the world, but not enough leaders to command my x hundred units". We demand more leaders! Wimper! Give more tech teams to X as they are unplayable, screw the fact that I cant send convoys to my ally oversea territories, the fact that nations with oversea territories at war have less mp growth, policy sliders which are unmoddable after all minor AI's, tech teams, more untested events and exp is more important to fix/add.. Unplayable... Bah why do I bother... :(

sorry to vent.
 

unmerged(48204)

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Fiendix said:
:mad:


This only goes to show how bad Q&C in Paradox is and how much they actually give a nickle about MP. And all of you are complaining that you wont play SP due to a measly exp "WAD"... laughable this all is. I wont even comment about the supply loss bug (drain), supply issues or the convoy ai ---> those bugs that really make this game "unplayable" in MP or in SP..... sheesh :wacko: . Where is the public outcry...? Dont tell me you didnt notice it? :rolleyes:

just to make it short. many players will not notice these bugs, because
first: you need to play a little bit longer to see those bugs. most play as germany, and when there is the point you need convois, most of the people here gave up their game, because of the experience system
and second: oversee or allied territory supplies didn't work correctly in hoi2 1.3b, so nobody "expects" them to work in doomsday 1.1 (allthough it was announced that it will work now)

and the crying is so loud, because it worked in DD 1.0, and something that happened accidentaly is now sold as a new "feature". that are the causes for this great response. if paradox would present a hotfix for the exp.-system, be sure, your problems where the most interesting ones in the forum
 

Alan deLane

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leader xp & UNIT XP

Hi every one,

having the time to read different forums since 8:00 GMT (i'm working at a school and the pups are on holiday ;) ), I noticed the huge cry for the old leader-xp-system.

All right, the new one has it's deficits (e.g. bomber leaders), but NOW I see that units DO have XP too (thanks to star rating).

Compare the unit and the leader XP.

:D
 

unmerged(53535)

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Behold, the power of Direct Whining. The marketplace will never be the same again.

Listen to the consumers, you lose.

Don't listen to the consumers, you lose.

It's a lose-lose situation.

Paradox should just get out of the business of making computer games and get back to making pen and paper RPGs like god intended them to! :D
 

Alan deLane

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Brasidas,

compare the benefits of leader xp and unit xp and you should see what I mean.

I never paid attention to that myself before. :)
 

mbb

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Fiendix said:
:mad:


This only goes to show how bad Q&C in Paradox is and how much they actually give a nickle about MP. And all of you are complaining that you wont play SP due to a measly exp "WAD"... laughable this all is. I wont even comment about the supply loss bug (drain), supply issues or the convoy ai ---> those bugs that really make this game "unplayable" in MP or in SP..... sheesh :wacko: . Where is the public outcry...? Dont tell me you didnt notice it? :rolleyes: But no "give me back my 1,2 skill points that 1 or 2 leaders can earn over the 2 years of battle so I have an extra 5% efficiency for my uber armies of spain/x/whatever who has 1/2 the world, but not enough leaders to command my x hundred units". We demand more leaders! Wimper! Give more tech teams to X as they are unplayable, screw the fact that I cant send convoys to my ally oversea territories, the fact that nations with oversea territories at war have less mp growth, policy sliders which are unmoddable after all minor AI's, tech teams, more untested events and exp is more important to fix/add.. Unplayable... Bah why do I bother... :(

sorry to vent.

Its not you who should be sorry for bad testing. How did the Bitter Event trigger get screwed, again? Which beta-tester didn't test it properly? Why should I have to keep delving into the configuration files to sort these niggles out?

My faith with Paradox's Q+A has been completely destroyed over the release of HOI-DD 1.1.

I AM NOT HAPPY. :mad:
 

JohnMK

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What I'm most concerned about is the lack of leader promotion, e.g. if I use the Old Guard event that kills off all Old Guard leaders, I should get a lot of promotions to make up for the loss in the upper ranks, but this doesn't happen at least through mid '40, I haven't played beyond that.
 

Zakouski

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Well well well... all this thread convinced me of one thing : I will not buy DD for a few monthes, at least. :mad:
Even at a low price.

I don't understand the lack of quality management that seems to plague Paradox since the release of HOI2.

As I read those forums, I am surprised by the few events added, the weirdness of some post-45 situations, the low interest of Intelligence, the very few techs added, etc etc.... :wacko:

So, I stopped playing HOI2 few monthes ago, and will not resume soon. And I will be VERY suspicious on Europa Universalis 3. Too bad. :(
 

dadus

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HOI2 is a good game, DD is even better. Fun to play.
People who complains all the time may do something else.

Of course it's not perfect, but some of you exagerate a lot.
Leaders don't gain too much experience?
Who cares really? This is a problem with cgheaters who delete Old guard leaders (purge), not really for others.
As someone noticed, the imortant experience is the unit one.
Playing Japan, after one year of intensive war in China, my TAC all had 100 experience.
So +50% on combat.
Leaders were still level 2, not 4 like in HOI2?
Well, they give +4% on combat, not 8, so 4 loss.
But those 4 are nothing compared to the 50.

This debate should not exist.
Enjoy HOI, HOI2, DD.
Tell me if you find another game worth them.
 

Tanaka

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Colonel Warden

Yes, your advice (you gave it at least 2 times in this topic) is good & clever; if we play a scenario (not a campaign) or a very late campaign (41 is too early in my view) this xp problem is not that important.

Yet, personally, that for me wont do… since I think this game doesn’t excel in a tactical point of view, I don’t play “small” scenarios in likes of SCW or DAK; for that I play other games with many “ugly” little units ;)


USAF_777

As you may have noticed Paradox games aren’t the “rocket science” of coding, what I and others like most of the coding is the way it is open in the data department, so the users are free to change the “data” the exe “uses”…

For instances, my SP version of the game is very different of the MP version…
Along the years, in an incremental way, I have changed my SP version of HoI1, HoI2, DD1.0 to my liking, ldrs, events, tech teams, AI files and such…

So, your events problem (the lacking of post 45 events) is easily overcame by the experienced player doing some modifications to the events files (just check the mod forums), notice that I’m not saying Paradox shouldn’t have taken care of the problem itself… ;)

As for the AI, well, the AI files are a bite tricky and not so easily modified unless you change only small things (in likes of what AI builds and such), this is because the “AI” files use simple binary logic (similar to the events one) to try to “preview” and “adapt” all situations we “teach it” …
It is basically a script, and a tricky one to modify, but there are a few people around this forum that know much about it and with time (what many don’t have) know it can be “improved”.
But there will be always a limit (without limiting the players options), since the player will always have much more imagination then a piece of code, for starts the AI should be a real (by definition) AI, it should learn by itself… and not scripted in a way of previewing as many situations as we can code in… how many game are there nowadays that have a “real” AI ? Things like genetic algorithms or learning matrixes have not come in a regular basis to the common game… there are quite a few good attempts and exceptions to this, but they are very few to my knowledge, and what is…

Oops, sorry, I was carried away, I could continue forever ;)

In short the AI files can be modified also, but it is harder to do so…


Now, the xp “problem” (it is for me and others), in contrast with your “problems”, can’t be dealt with in a legal way… since there are no data files to change ;)


dadus

I will not go in the details of your post… 400+ posts before this one, went.

Just want to point out one thing…
We are in a Forum,and...
If there is more then one intervenient, all debate should exist (in a polite and organized way)… thanks for bringing your opinion to this debate ;)
 

mrsund

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Just want say I want the Exp gain back.
 

Tatai

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Anyone remember Master of Orion 3? Or Panzer general 3? Both were sequels to great games. Eagerly awaited for. Both (shudder :mad: ) soooooo horrible that erasing from hard disk was not enough (for me at least). Lets say that those games are not collecting dust on my desk. Please Paradox not another deja vu.
 

unmerged(41840)

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The XP and a few other minor issues with DD are not nearly on par with the issues in MOO3 (which with much modding I actually ended up liking and still play on occasion). Most of DD is playable.

Welcome to the forums! A thought, instead of double posting try editing, this thread is already huge.
 
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