There are certain personality traits which I wish were in the game, but can't really be included in the game because they are partially represented by other traits. Traits like tolerance, caution, ruthlessness. Caution possibly partially covered by Craven, for example, and ruthlessness by Cruel, even though these are not the exact same things. How about, instead, if a character holds several specific traits, then they can be combined to create pre-scripted hybrid traits? This would work by having an event with a random chance to fire when you gain specific traits, which then allows you to either keep your old traits, or discard two of them in favor of a new hybrid trait. So, for example, if you have both craven and patient, after a while an event will fire allowing you to choose whether you want to discard these two in favor of the new trait Cautious (though this is only optional, of course). In order to make this more than just a cosmetic thing, maybe the new traits can give you brand new abilities and decisions which the previous base traits can't give you, like maybe the Tolerant trait allows you to invite more Jews to your realm, or to increase your tolerance tech more easily.
Upvote
0