• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

TheBigRedTank

Recruit
Sep 10, 2020
1
1
Dear Paradox,

I know its on the the roadmap to "make defensive wars more fun" but when you do complete this part of the roadmap could we please get a "hunter killer" order that functions similar to strike force for the naval forces? The way I imagine using it is to produce tank destroyers or AT divisions that sort of hover behind the front line, then move and attack tank divisions when front line divisions detect them to stop them from pushing through your lines. I think it has the potential to make defensive wars a lot more manageable and should be fairly similar to implement considering strike force already exists.

Thanks
TheBigRedTank
 
  • 1Like
Reactions:

Zauberelefant

woke commie
18 Badges
Oct 26, 2011
1.792
1.624
  • Hearts of Iron III Collection
  • Darkest Hour
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
Would be enough if land combat would actually be able to integrate independent battalions and brigades without having them suffer atrocious losses because of combat design.
 
  • 1Like
Reactions: