Chapter 6.4 - The Short life of Vichy
With the creation of Vichy I go to declare war, but although I have been able to declare war on everyone else without any problem, I am unable to declare war on Vichy. This is due to them being created with little knowledge of what has been happening in the world the past few years.
Also of note is the diplomatic triangle which is currently showing the remaining unaligned nations in the world. Hungary is stuck halfway between the Axis and the Allies, somewhere where I am not to keen on staying. Most of the other remaining nations are in the same area, somewhere between the Allies and the Axis, all that is except for Australia who for some reason are totally shunning the Allies and are halfway between the Axis and the Comintern which is all rather odd.
There are three ways I can declare war on Vichy France. I can reduce my neutrality further or use spies to increase Vichy's threat level, but both of these methods would take a lot of time. I could also increase my own threat level to Vichy, a method which is a lot quicker. In order to do this, I declare war on the Dominican Republic as I want a good base in the Caribbean anyway. At the moment I can't actually get to the Dominican Republic, not without first taking Guadaloupe away from Vichy, so I also now declare war on Vichy, my primary target.
Vichy only have a National Unity of 50% meaning that I don't have to run all over the place grabbing their far flung VPs. However I can't just rely on their mainland VPs and as a result my plan only calls for three of them to be taken whilst I also conduct naval landings to take some of their other nearby VPs in North Africa and the Middle East.
With the Italian army still trying to get home, my 1st Armoured Corps heads out into France to grab the nearby VPs.
At midday, with the Baltic Fleet having arrived at the eastern end of the Mediterranean, II Állandó Hadsereg disembark from the ships and launch an invasion of Vichy French Lebanon, the eventual target being the VP province of Dimashq as well as the port of Beirut.
Meanwhile, the Axis have been putting pressure on Siam and they have eventually joined up, becoming a puppet of Japan in the process. This should give Japan a slightly better chance of holding Indochina or it could also mean them losing out in the area to not just Guangxi Clique but the British as well.
Later in the afternoon and with the High Seas Fleet having arrived off the north coast of Africa, I Állandó Hadsereg begin an unopposed landing at Tunis. Once this landing is complete they will make a further landing along the coast at Alger.
With the landings in Lebanon complete, II Állandó Hadsereg have attacked the solitary French infantry brigades in both Beirut and Al Qusayr. The French forces have been formed at full strength and full org but should nevertheless provide little opposition as they are both being attacked by two Hungarian divisions each. Further divisions are advancing unopposed into the VP province of Dimashq.
By the 9th of September, the battle for Beirut is over with casualties on the Hungarian side being very minimal indeed. With the port soon to be taken, supplies for II Állandó Hadsereg have been assured. Meanwhile in France, the 1st Armoured Corps has met their first opposition in the form of another solitary infantry brigade in Montbrison. The situation in France is rather confused due to the number of Italian formations passing through the area but the 1st Armoured Corps is still able to make rapid progress.
By the following day, Dimashq has fallen to II Állandó Hadsereg and one infantry division is ordered to continue north to cut off the retreat of Vichy forces from Beirut. The army is also cheered by the news that the formation of three of the new anti partisan divisions has been completed, these will be merged with some of the remaining HQs and shipped to their area of operations.
The 11th of September and news comes through that the battle of Al Qusayr has resulted in another victory for Hungarian forces, again for minimal casualties. In north Africa, I Állandó Hadsereg have now completed their trio of amphibious landings by taking a third VP province in Casablanca, again unopposed.
By now the 1st Armoured Corps is involved in three separate battles in mainland France, all of which are going well and should further victories for the Hungarian army shortly.
It turns out that the battles in France were largely unnecessary as the VPs taken in North Africa and the Middle East along with two which have already fallen in France are enough to force Vichy France to surrender. The campaign has only lasted for six days but the annexation of Vichy France sees huge swathes of land all over the globe fall into Hungarian hands.
With Vichy France defeated, Hungary now possess a naval base on the Caribbean island of Guadaloupe and the Baltic Fleet heads that way carrying two garrison divisions as well as the Caribbean Hadtest Army HQ anti-partisan division.
Two other pieces of welcome news also come in, firstly that research into Sea Lane Defense has been completed, opening up the possibility of researching further naval doctrines as well as the ability to build Convoy Escorts. The second piece of news is that France have finally decided that they are no longer able to fund their attempt to influence Hungary towards the Allies. This is especially good news as it means that I am now only being influenced by the Axis and should see Hungary start moving towards their corner of the diplomatic triangle opening up the possibility of being able to purchase more production licences in the future.
With the completion of the Sea Lane Defense doctrine I am able to start a new research project and my choice is to research Infantry Anti-Tank Weapons as I believe my next target, after I have dealt with the Dominican Republic, will have some tanks, possibly in some numbers.
Also of note is that with the acquisition of Vichy France I am finally able to fully support all of my current research projects as my leadership total has risen from 9.69 to 10.16. This also means that I am able to fund the training of some officers as my officer ratio has now fallen to 122%, however it is admittedly very few officers that I can train.
I have also gained 1.2 more to my monthly manpower income giving me a new total of 23.6. My IC has similarly gone up by 11 base and 18 effective meaning that I am able to fund some new builds. As I have just developed the tech to build convoy escorts I start work on ten parallel runs as I will need a large number of escorts as soon as possible. Although escorts don't stop an enemy attacking your convoys very often they do mean that the enemy takes damage meaning that they can attack your convoys less frequently.
On the 19th of September I receive the final two of my initial run of anti partisan divisions. As with those built previously, these new divisions will be merged with the remaining two HQs I formed a while back and will now start work awaiting and responding to any new nationalist risings. The regular army will now be fully freed up for any offensive operations I undertake.
Meanwhile, over in South America it appears that the acquisition of both Argentina and Brazil into the Axis is now paying dividends with the news that Bolivia has surrendered to Argentina and has been puppetted by them. This means that there are now three Axis nations in South America.
Although Colombia have managed to advance into the Brazilian jungles, the situation is looking pretty dire for Paraguay who have lost provinces to both Brazil and Argentina and now just have their capital left.
This fighting in South America is rather interesting as it is rare for it to blow up like this without the direct intervention of the player. Admittedly, it has been my high threat levels that originally caused the rush to join factions but it has been the AI that has done the rest of the work.
The 22nd of September brings three pieces of foreign news. The Allies have gained a member but also effectively lost one as Guatemala has joined them but Denmark has surrendered to Germany, choosing to go into exile rather than be fully annexed. This is good news for Hungary as it now closes off the Baltic to the Allies (although the AI has a tendency to cheat sometimes, it does lessen the threat). The third piece of news is that Siam has joined Japan's war against the various Chinese factions.
As September draws to a close, the Hungarian army make an amphibious landing in the undefended Dominican province of Santiago causing their surrender. The Dominican Republic had two VP provinces but most of their points were in Santiago so their surrender only required this province.
With peace having returned to Hungary I choose to demobilise again. This is not because I plan to be at peace for a long time but because I was never able to fully reinforce my army the last time I mobilised due to a lack of manpower. As a result, when I re-mobilise again I want to benefit from the 30 day mobilisation bonus which speeds up the reinforcement process. In the meantime it doesn't harm me to save a few IC by not being mobilised during peace.
Following the acquisition of the Dominican Republic I take steps to strengthen my hold there by starting construction of a coastal fort in Santo Domingo. Other than the strategic location I haven't gained much by taking this small Caribbean nation, no gain to manpower or leadership but I have gained 3 base IC and 5 effective IC.
The 4th of October brings me my first opportunity to test one of my new anti partisan divisions in battle as Finnish nationalists rise up in Korsnäs. Unfortunately for them they have launched their uprising right next door to the Finland Hadtest Army HQ division and are therefore attacked immediately. My new division passes the test nicely and soon disposes of the rebels and takes back the province.
This is a rather messy screenshot for which I apologise, I would have preferred to split this up somewhat but would have gone over the 20 screenshot per post limit if I had (or had to split this update into two posts.
Over the last week or so a number of research jobs have been completed, research into three of them, Supply Organisation, Supply Transportation and Industrial Efficiency, carry on into the next level. The other two completed jobs, Destroyer Tech and Advanced Construction Engineering are both breakthrough techs and hence two completely new research projects are started, the next level of Agriculture as well as Electronic and Mechanical Engineering. The second of these techs doesn't actually give me any advantages but is needed for me to get some techs further along the line, specifically Radios which will give me an increase in combat efficiency, Radars which my ships can eventually use as well as the ability to build radar installations and also Mechanical Computing Machine which is needed to research Fire Control Systems for my navy. As I have mentioned in the past, the Mechanical Computing Machine tech itself doesn't actually work in 1.3 as it doesn't currently reduce the time techs take to research at all. Come to think of it, and I have only just realised this, I wouldn't be surprised if this also means that enemy spies disrupting your research also has no effect on research speed for the same reason that the bonus techs have no effect.
To complete the messy appearance of this screenshot I have also added the brigade breakdown of my army at the top. I currently have 5 Armoured Car brigades with 10 Light Armoured, 12 Artillery brigades with 36 Garrison brigades, 18 Militia brigades with 9 Infantry brigades and a further 105 Infantry brigades either in pure Infantry divisions or attached to various HQs of which I have a total of 19. This means the total size of my army including HQ brigades is currently 214 brigades.
Hungary is now ready to take on one of the factions, but before I do so and before I lose chunks of my empire, it is time to show the extent of the Great Hungarian Empire in all its glory.
Hungary now has lands stretching from the Pacific to the Caribbean, from the Indian Ocean to the Baltic, all over Africa, the Middle East and half of Europe. Will Hungary's next enemies conquer her Empire bit by bit or will Hungary's armies prove strong enough to stretch their reach even further?