Is it possible, maybe as a dlc, to get a humanlike playing AI.
Just want know what do you think about it!
Paradox could collect data from human players and use it for ai updates.
For a german as an example, tracking the construction lines, decisions and battle plans (barabarossa) with the kind and amount of units from human players.
Then analysing the success (territory gain, casualties) and using the most successfull ways to play for skripting the the AI a little bit.
So the AI should be more gamey and challenging, but less historically because people dont play hisorically.
I would like this as a dlc (to but it on and of and because the data collection and analysing will cost money).
Do you think it could work?
What do you think, would you like something like that?
Would it be ok for you if your games will be watched and analysed by a server?
Would you pay for something like that?
Just want know what do you think about it!
Paradox could collect data from human players and use it for ai updates.
For a german as an example, tracking the construction lines, decisions and battle plans (barabarossa) with the kind and amount of units from human players.
Then analysing the success (territory gain, casualties) and using the most successfull ways to play for skripting the the AI a little bit.
So the AI should be more gamey and challenging, but less historically because people dont play hisorically.
I would like this as a dlc (to but it on and of and because the data collection and analysing will cost money).
Do you think it could work?
What do you think, would you like something like that?
Would it be ok for you if your games will be watched and analysed by a server?
Would you pay for something like that?
- 1
- 1