Asserting that army quality is the "most important thing, bar none" in this game is flat out wrong. Even in MP it's not entirely true (but it's certainly more important in MP), but that statement is a complete farce for SP, arguing from that premise is flawed from the start.
That Taungu game above involved a fight (several, actually) against Russia and Prussia combined. Both had superior discipline by 10% or more, Prussia had superior morale also. Here's what that "army quality" means in SP:
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That superior "army quality" nation was riding -3 stab and got forced out inside 2 years, getting to enjoy internal conflicts. Russia got a dose of non-existence. Ikkiks mentioning -25% attrition resistance is quite relevant; that policy opens up some options that work much better and faster with them than without.
Like I said earlier in the thread, most nations prefer religious because deus vult opens at religious 1 while imperialism opens in the late 1600's. However, when you never have to convert anything, suddenly humanist starts looking pretty good, to the point where you can take 100% OE (in addition to feeding vassals), not raise autonomy, and have no unrest.
Beating up a tiny Russia and an OK sized Prussia in 1807 is not that hard. Neither is starting in places of the world where you have no effective resistance so once you get to a certain size you can mega blob like mad. You can take 10+ provinces per peace deal in games like that and in the far east there is no HRE or lucky nations to really stop you or slow you down. .
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