• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Zardnaar

Field Marshal
62 Badges
Oct 8, 2009
5.445
629
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Divine Wind
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Megacorp
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Stellaris: Nemesis
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
Generally I stufggle to see the point of this idea. OK it makes your empire more stable but so does religion. I almost never take this idea and have even started to prefer economics over it.

I could maybe see an argument for it being used in China and I tested out humanist+religion for Spain due to the sheer quantity of weird cultures I had and religion was struggling to convert at the rate I was expanding.

Basically if I am Iberian or French I can live without it. If I am in the east or can get to the east (Balkans, Lithuania area)I will take religion every time. Ottomans can get by without it and if you are trying to form Germany or play the HRE culture is often very similar.

I sometimes (rarely) take it for policies like my Hansa/Brandenburg/Savoy/Milan so I can get a 30% or 40% discount on ideas (humanism+trade policy)which adds up if you take it early. Triple stacking it with a theologian and plutocracy more or less eliminates revolts I suppose but I normally solve them via mercs.

The main problem I see with it though is you can build a stable realm without it in various ways and by that I mean I usually prefer religious.
 
  • 27
  • 3
Reactions:

Tweakee

Lt. General
45 Badges
Aug 22, 2013
1.368
1.411
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Monks and Mystics
  • Victoria 3 Sign Up
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Surviving Mars: First Colony Edition
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Stellaris
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Jade Dragon
  • Tyranny - Tales from the Tiers
I almost always prefer Humanist to Religious, unless I need the CB or know I'll have to convert a huge province. Humanists unrest and accepted culture modifiers are massively powerful.

There may be other ways to build a stable empire than Humanism, but there's no BETTER way.
 
  • 28
Reactions:

Xanthippus

Byzantine Khaghan
89 Badges
Apr 27, 2004
736
17
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Sword of the Stars
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
Pursuing religious tolerance is a valid strategy. Means you don't have to spend money on missionaries, nor wait for provinces to be converted before they simmer down. You rarely have to deal with religious wars/rebels. And there are just some nice bonuses you get with the idea.
 
  • 3
Reactions:

ikkiks

Major
1 Badges
Nov 24, 2013
625
249
  • Europa Universalis IV
It's pretty good for a large conquest game that isn't done on heretic/heathen land. For example, conquering Europe as a catholic or conquering middle east and africa as sunni.

It's great for the Ottomans or Castile. It's good for France. You could combo it with religious in a normal game, just to have absolutely no rebels and to decrease autonomy easily.
 
  • 1
Reactions:

Kansai-kun

Lippish Lobbyist
91 Badges
Jun 9, 2012
2.788
1.095
  • Victoria 2: Heart of Darkness
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Sengoku
  • Crusader Kings II: Jade Dragon
  • Victoria 2: A House Divided
  • Rome Gold
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Heir to the Throne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • 500k Club
It's pretty good for a large conquest game that isn't done on heretic/heathen land. For example, conquering Europe as a catholic or conquering middle east and africa as sunni.

It's great for the Ottomans or Castile. It's good for France. You could combo it with religious in a normal game, just to have absolutely no rebels and to decrease autonomy easily.
It's also a good set of ideas, if you want to play a multicultural empire that doesn't trample on its subjects. :)
 
  • 1
Reactions:

Emiliana

Wellspring of Optimism
11 Badges
Nov 4, 2014
328
77
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Humble Paradox Bundle
  • Imperator: Rome Sign Up
Less nationalism is the only reason I would think there could possibly be needed for it o_O

as in: that is the hook. the rest is bonus :)
 

Jacobinx

Sergeant
2 Badges
Feb 8, 2014
51
34
  • Europa Universalis IV
  • Hearts of Iron IV Sign-up
If you play on Hard difficulty, especially if you play inside HRE, you have to maximize your relations over time modifier by using Humanism+Diplomacy(for politics)+Advisor.
 
  • 3
Reactions:

LordNeidhart

Major
111 Badges
Jul 24, 2010
646
614
  • Cities: Skylines
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Sword of the Stars
  • Victoria 2: A House Divided
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • War of the Roses
  • Hearts of Iron IV: Together for Victory
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Deluxe Edition
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings Complete
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • BATTLETECH
  • Europa Universalis III Complete
  • Hearts of Iron IV: Death or Dishonor
  • The Showdown Effect
The power of Humanist isn't the ideas themselves, but more the policies they enable. Reduced Idea Cost, anyone?
 
  • 1
Reactions:

Emiliana

Wellspring of Optimism
11 Badges
Nov 4, 2014
328
77
  • Darkest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Humble Paradox Bundle
  • Imperator: Rome Sign Up
  • 1
Reactions:

hauptman

General
9 Badges
Apr 18, 2008
2.395
192
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis: Rome
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
The power of Humanist isn't the ideas themselves, but more the policies they enable. Reduced Idea Cost, anyone?
If reduced idea cost is a policy, it's a real bad one.

Spend 120 mana per year, to save 40 mana on an idea every 3 years....?
 

Incompetent

Euroweenie in Exile
56 Badges
Sep 22, 2003
8.813
7.342
  • Surviving Mars
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Horse Lords
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Stellaris: Megacorp
  • Prison Architect
  • Stellaris: Nemesis
  • For The Glory
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
If reduced idea cost is a policy, it's a real bad one.

Spend 120 mana per year, to save 40 mana on an idea every 3 years....?

A policy costs 120 mana over 10 years. It *might* be worth it if you bank up a lot of mana, then buy several ideas at once.

I agree though, it's nothing to get excited about.
 
  • 1
Reactions:

hauptman

General
9 Badges
Apr 18, 2008
2.395
192
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis: Rome
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Doh!~

I'm drinking atm, that's my excuse... Sorry 12 mana per year isnt that bad... I spose.
 

Slayen

Lt. General
87 Badges
Dec 16, 2014
1.665
2.011
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Tyranny - Bastards Wound
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Mount & Blade: With Fire and Sword
  • Victoria 3 Sign Up
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny - Tales from the Tiers
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Humanoids Species Pack
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Cradle of Civilization
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Teleglitch: Die More Edition
  • Victoria 2
  • Age of Wonders III
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
Also remember that Humanist itself reduces idea cost by 10%.

Honesty, I really love humanist as the Ottomans.
 
  • 3
Reactions: