Well, no one is sure that whether this is a bug or not.
Still, I must say, first, it has nothing to do with no attrition. Since all the divisions are staying in nice terrain with good infra, also it is still fall and not a bit of snow can be seen. None of them stays in occupied land either. In short, there is no attrition.
The core of the problem is that actual reinforcement MP requirement is MUCH higher than the suggested one. If you tally all the damage to all divisions, you will find the suggested MP cost is the right figure. Then why on earth it actually takes 2-3 times the actual MP to reinforce?
Also it has nothing to do with your reinforce IC allocation either. If you choose just 1 IC to reinforce, you still find that more MP than suggested are spent in reinforcement. (e.g. daily cost of 0.05 MP yet at the end of the day, total MP need only go down from 30.15 to 30.12, 0.02 MP is lost, for what?)
Still, I must say, first, it has nothing to do with no attrition. Since all the divisions are staying in nice terrain with good infra, also it is still fall and not a bit of snow can be seen. None of them stays in occupied land either. In short, there is no attrition.
The core of the problem is that actual reinforcement MP requirement is MUCH higher than the suggested one. If you tally all the damage to all divisions, you will find the suggested MP cost is the right figure. Then why on earth it actually takes 2-3 times the actual MP to reinforce?
Also it has nothing to do with your reinforce IC allocation either. If you choose just 1 IC to reinforce, you still find that more MP than suggested are spent in reinforcement. (e.g. daily cost of 0.05 MP yet at the end of the day, total MP need only go down from 30.15 to 30.12, 0.02 MP is lost, for what?)