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When it comes to the Budget window sliders, the only thing that actually uses the budget I assign to it is my Land. All the others (Naval, Stability, Trade, and Infrastructure) are not using the budget assigned to them. For example, if I'm working on Naval and have 80 budget and 5 monarch that should be improving it, the Naval investment only goes up by 5 instead of 85. Obviously this is a -huge- problem, the only tech I can improve effectively is my Land, and recovering from the inevitable Stability hits now takes forever. This was -not- happening earlier in my game, it started sometime later. Exitting EU2 and restarting it didn't help.

Anyone else ever encounter this, and if so, is there a fix for it? I'd hate to toss my current game since until I noticed this problem I was having a lot of fun with it. :/

BTW, is there a search feature for this forum? If it was a snake it would probably be biting me, but I can't find it if it exists.
 

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Are you closing the budget window after changing the sliders? You need to close before the change takes effect ..

Or maybe you locked the land budget at maximum?
 

saskganesh

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if i play at higher speeds, the budget changes won't go through for many, many months. so if i slow down to below normal speed, they will take effect in a month, maybe two. and you can see this: it's not necessary to close the budget window in EU, that's Victoria. ;)

are you playing on a slow speed? if not, do so, and you can speed up after you see the change.
 

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Selecting one of the other options did the trick, when I then went back to Budget it was working fine. I am playing at one of the faster speeds, so that is the problem.

It's faster to deselect then reselect the Budget window so I'll probably just do it that way. It would be nice if it would just -work-, after 8 major patches you'd think something like this wouldn't exist. :wacko:
 

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saskganesh said:
if i play at higher speeds, the budget changes won't go through for many, many months. so if i slow down to below normal speed, they will take effect in a month, maybe two. and you can see this: it's not necessary to close the budget window in EU, that's Victoria. ;)

are you playing on a slow speed? if not, do so, and you can speed up after you see the change.
This is incorrect. You MUST close the Budget window for changes to your budget sliders to take effect. You can do that either by clicking on the "Close" button, or you can do it by opening any other view in that window (for example, by clicking on an army, a province, the Diplomacy menu button, etc.).

However, if you leave the window open, after several months, you will see the sliders reset to their prior positions. By my tests, this usually happens after about 9 months. Once that happens, your first slider move thereafter registers at once, but additional slider moves won't register until you close your window. If you leave it open still, another 9 months or so pass and the sliders reset again to where they were after your first move after the last resetting. Needless to say, this is not a very reliable way to work with the sliders, so the lesson is, close your window, then re-open it to see what effect the changes actually have had (after the first of next month, when you get valid actual data).

Remember, too, that the data the tooltip shows between a restarting of the game and the first of the next month is useless data; it doesn't recalculate everything until the first of the next month.
 

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DSYoungEsq said:
Remember, too, that the data the tooltip shows between a restarting of the game and the first of the next month is useless data; it doesn't recalculate everything until the first of the next month.
It is not all worthless. Much of it is accurate under most circumstances. What is not recalculated is trade. Trade can shift on a reload; and you get zero for traded grain and naval supplies. That temporarily lowers support limits on armies and navies. That can increase maintenance costs, which in the case of running at zero treasury then lowers economic resources. So even the second and third months can have problems.
 

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ws2_32 said:
It is not all worthless. Much of it is accurate under most circumstances. What is not recalculated is trade. Trade can shift on a reload; and you get zero for traded grain and naval supplies. That temporarily lowers support limits on armies and navies. That can increase maintenance costs, which in the case of running at zero treasury then lowers economic resources. So even the second and third months can have problems.
Well, but more importantly, the tooltip shows you as having no income at all, just expenditure on research. So that first month, you have to estimate the monthly income either by moving the To Treasury slider all the way left, and reading the tooltip, or looking at the Financial Summary screen, looking to see the total expenditure on technology. Then, you have to figure your military maintenance costs and any loan interest you have, and add them together to decide how much your Treasury will decline as a result of your To Treasury slider setting. Annoying as hell, frankly.
 

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So the tool-tip data is not worthless or to be ignored; it is just annoying as hell. I agree. If I can compute it, why is my computer unable to compute it?
 

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DSYoungEsq said:
This is incorrect. You MUST close the Budget window for changes to your budget sliders to take effect. You can do that either by clicking on the "Close" button, or you can do it by opening any other view in that window (for example, by clicking on an army, a province, the Diplomacy menu button, etc.).

doesn't fit with my tests or experience. sorry to mess with your certitude. i've seen it.
 

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saskganesh said:
doesn't fit with my tests or experience. sorry to mess with your certitude. i've seen it.
You are the one confused by Victoria then.

In any case, even if what you said were true, there is no reason for waiting a number of months for the budget changes to take effect. Just close the window.
 

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saskganesh said:
doesn't fit with my tests or experience. sorry to mess with your certitude. i've seen it.
Unlike you, before I post, I test. Ran Castille in the Grand Campaign for two plus years. Twice.

Do the same, and watch. See what happens. Then tell me I'm wrong. :rolleyes: