So... the AI Lead is not certain on the vision of his game ... interesting ...
/jk
The spin is strong in this one.
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So... the AI Lead is not certain on the vision of his game ... interesting ...
/jk
And cold fusion. Which would really wind me up if I didn't have the capacity to recognise that this is a science fiction computer game.We have three types of FTL, 1000-star galaxies, psionics, spacefaring foxes and platypuses, space amoebas, extragalactical and extradimensional invaders, and anomalies that could be taken straight out of the Hitchhiker's Guide to the Galaxy.
And cold fusion. Which would really wind me up if I didn't have the capacity to recognise that this is a science fiction computer game.
- Renamed Cold Fusion to Reheated Leftovers Fusion That Came Out Sizzling Hot On The Outside But Ice Cold In The Middle, I Told You That We Need A New Microwave But You Just Had To Spend The Money On Your Stupid Space Games Instead, Where Are We Supposed To Keep This Life-Sized Blorg Plushie Anyway?
Good point! I'll change it right away.
- Renamed Cold Fusion technology to Reheated Leftovers Fusion That Came Out Sizzling Hot On The Outside But Ice Cold In The Middle, I Told You That We Need A New Microwave But You Just Had To Spend The Money On Your Stupid Space Games Instead, Where Are We Supposed To Keep This Life-Sized Blorg Plushie Anyway?
My personal selling point is Tachyon Lances. I remember Freelancer's "Tachyon weapons are good vs Molecular Shield and bad vs Positron Shields"And cold fusion. Which would really wind me up if I didn't have the capacity to recognise that this is a science fiction computer game.
Will there be a Paradox race added to the game before release?
Based on theory of Galactic habitable zone it is very unlikely to find intelligent life in spiral arms of galaxy because they might have been very easily wiped away turning their evolution by near by SuperNovas. Because star systems are closer to each other in Spiral Arms then because of that it much more likely that near by Super Nova could reach your star system and make your planet inhabitable. Sadly in Stellaris most of the generated star systems are in Spiral Arms and thus there should be very few Star Empires in game (of course not true in current build).
Also problem is that based on this theory it is far more likely to see empires closer (but not too close) to the center of galaxy than closer to the edge of Galaxy. Near the Edge there is not enough material for creating habitable planets for those future Star Empires. Even when those planets are created they will still circle around Brown Dwarfs or other types of small stars that again might work against the creation of a Star Empire. Sadly in current build it seems to be that Empire spawning is as likely when star system is closer to center compered to when star system is closer to the edge
Summery: Very unlikely to see Empires on spiral arms
......................Very unlikely to see Empires further away from the center.
......................Stellaris doesn't follow nether of those ideas and thus is scientifically very strongly wrong.
Based on theory of Galactic habitable zone it is very unlikely to find intelligent life in spiral arms of galaxy because they might have been very easily wiped away turning their evolution by near by SuperNovas. Because star systems are closer to each other in Spiral Arms then because of that it much more likely that near by Super Nova could reach your star system and make your planet inhabitable.
But they are selling it as most scientifically currect Space 4x game until this day. I think that the developers themselves want to make it as scientifically correct as possible..
It's not impossible. A star near the galactic core is not GUARANTEED to get zapped. It just gets progressively more likely the further in you get, but it never reaches 100% guaranteed natural exterminatus. Just like metallicity drops off the further out you go, but you are never GUARANTEED to be a metals peasant even in the galactic halo; it's just more likely.
Although I will say that I think you have been unfairly maligned by everyone else commenting; these effects are good things to be aware of, and all the people shrieking "ITS A VIDEOGAME I DON'T CARE ABOUT SCIENCE" need to be locked in a room with a rabid Neil deGrasse Tyson for a week or so.
There was just a slight scientific inaccuracy in your image there. But I fixed it for you.My personal selling point is Tachyon Lances. I remember Freelancer's "Tachyon weapons are good vs Molecular Shield and bad vs Positron Shields"???
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Good point! I'll change it right away.
- Renamed Cold Fusion to Reheated Leftovers Fusion That Came Out Sizzling Hot On The Outside But Ice Cold In The Middle, I Told You That We Need A New Microwave But You Just Had To Spend The Money On Your Stupid Space Games Instead, Where Are We Supposed To Keep This Life-Sized Blorg Plushie Anyway?
Also, nothing is ever "just" a videogame. Videogames are art, and art is commentary upon the universe. This one more directly than many, perhaps.
Good point! I'll change it right away.
- Renamed Cold Fusion to Reheated Leftovers Fusion That Came Out Sizzling Hot On The Outside But Ice Cold In The Middle, I Told You That We Need A New Microwave But You Just Had To Spend The Money On Your Stupid Space Games Instead, Where Are We Supposed To Keep This Life-Sized Blorg Plushie Anyway?
The light from the Astrophysics Signal has only just reached me (I assume it was sent in the distant past).
This is not true. In fact, it is the opposite of true: stars are denser in the core and sparser in the spiral arms. This is especially true for large stars which may cause problems like supernovae or gamma ray pulses.
Which seems likely, given that extrapolating from the exo planets we found in our galactic neighborhood, our star system seems to be a rare outlier. Almost all system we have observed so far had massive gas giants and heavy planets closer than mercury and the small planets on the outsides of the systems. Granted, we can't really measure planets smaller than earth's size at the moment, but it's like that in the majority of systems in our neighborhood.There is a theory which states that too much metallicity will increase the chances of gas giants dominating star systems rather than rocky planets, which will make star systems less likely to be habitable by rocky-planet dwellers like us. This is another reason why the metal-rich bulge may be a bad place to be.
so does this mean that's a maybe on the plushieGood point! I'll change it right away.
^^also this.A) You will note that the Stellaris galaxy has 1,000 stars instead of 100,000,000,000. Perhaps you should infer that the ones you can visit in Stellaris are just the subset of systems that aren't supernova-scarred wreckage.