I absolutely agree but as it stands EU is not HoI and so implenenting a supply system that makes sense should be very difficult.
I was thinking about something like "supply points" that you can add to a province that you control just like trade ports. It will cost mil points so you wont spam them. Every army is supplied by the nearest supply point. The further away your troops are from such a point the more attrition they take and the less effective (less morale) they are. Having such a point overseas would require you having a transport fleet assigned to it depending on the size of the supplied troops and the point has to be on the coast of course. They should also be more expensive. This way you could prevent an overseas army from getting supplies by sinking the transport fleet which makes perfect sense. Maintenance should also grow with every such supply point to prevent you from putting them down everywhere.
I don't know if that would be too complicated but i think it is fairly simple and would simulate supplies and their limits very well. Just a little idea that I had.
I was thinking about something like "supply points" that you can add to a province that you control just like trade ports. It will cost mil points so you wont spam them. Every army is supplied by the nearest supply point. The further away your troops are from such a point the more attrition they take and the less effective (less morale) they are. Having such a point overseas would require you having a transport fleet assigned to it depending on the size of the supplied troops and the point has to be on the coast of course. They should also be more expensive. This way you could prevent an overseas army from getting supplies by sinking the transport fleet which makes perfect sense. Maintenance should also grow with every such supply point to prevent you from putting them down everywhere.
I don't know if that would be too complicated but i think it is fairly simple and would simulate supplies and their limits very well. Just a little idea that I had.
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