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Templier

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I started a game with the Ottomans from 1492 default game world setup. I haven't changed any sliders except one move towards Centralisation. I left the research investment sliders alone as they are by default.

By year 1500, my trade tech is still at level 12 and the everything else is at level 11. The soonest my land and naval units reach level 12 is 1516-1520, which is almost 2 decades.

For comparison:

-France, England, Austria's naval and land tech is currently at 13-14 and soonest they level up is 2-3 years vs my 2 decades.

-The Mamluks are at 11 for both items and the soonest they can level up is the same as me (20 years and up).
 

ReD_SeNTEnZa

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you have to "westernize" (look into the national decision to see the triggers)

westernize moves your country to Latin technology group, which makes technology cheaper.

Otherwise you will get stuck into the muslim or eastern technology group, which makes technology longer
 

Grubnessul

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Turks are Eastern techgroup.

(It might actually make more sense to put them in a "Turkish" tech tree so they don't share units with Christian countries, which is quite silly IMO)
 

Trin Tragula

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Regardless of the eastern tech group you're researching extremely inefficiently if you left everything as it is by default though...
That's probably the bigger of the problems.
 

Templier

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Regardless of the eastern tech group you're researching extremely inefficiently if you left everything as it is by default though...
That's probably the bigger of the problems.

Must I concentrate on Production/Government/Trade tech foremost by moving the sliders to the right? I was reading other threads on this but I never understood this part of the game. I've always ended up playing catchup with the other nations in my old games, even with a Western nation.
 

Trin Tragula

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You ought to concentrate on one tech type at a time, both trade and production tech adds to your income and so the next tech you research will arrive more quickly for each finished level (they may also unlock abilities (like getting a monopoly) and buildings (like workshops) that increase your income).
Government tech adds ideas and buildings that may also achieve this at certain levels.
Therefore it's more efficient to concentrate on one tech at a time (you'll get that tech a lot more quickly and then it will increase the speed for the next tech you research).
 
Last edited:

ReD_SeNTEnZa

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On the Sliders :

to decrease your technology Cost:

- Go toward Free Subject decrease the tech cost
- Go toward Inovative (but you 'll lose some nice effect of narrowminded)


and you can also improve your monthly income also (will invest more money into research) :
- Stay Centralized
- I'd recommend you to go to Free Trade (I find it more effective than mercantilism)
 

Musthavename

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The main reason why you're behind on the Europeans is the Tech Group scenario.

Another is size. The bigger you are, the higher tech costs are. Thus, if you've got a mountain of poor provinces, they're going to slow down your tech progress. Similarly, if you're a OPM with a rich CoT province, you're going to be very quick tech-wise.
 

Praaktis

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A high inflation will also add a burden to research.

I usually have to mint in the early game to buy troops, survive and expand etc... just need to be able to control it and bring it back down while you wait for your BB to drop.

Theres nothing wrong with falling slightly behind in tech in the begining. For me by 1500 (starting in 1399) i try to be westernized, have inflation back to 0 or under control, and pressing on catching up research-wise asap.

Taking military drill NI can help where you dont have the land tech
 

unmerged(169112)

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Ottomans can stay fairly competitive in tech, even without Westernizing. It doesn't hurt, but it is by no means a requirement. If you are falling far behind it is because of your research strategy or your economy.

Pick the two or three tech groups that are most important to you. Put all your research into one of them until it is finished; that gets you get the benefit for completion as quickly as possible. Then, to avoid the penalty for researching ahead of time, move on to one of the other techs you are focusing on. You'll learn which levels in each tech group are the most important as you play. You should put extra focus on a group when you near one of those important levels.

Lagging more than a few levels behind in Land tech is an easy way to get your armies beat, making it a priority for anyone planning to do much fighting. Naval tech deficits can be overcome by shear numbers (no attrition at sea), making it a common one to skip. Government tech is very important for getting your top ideas and your government of choice; it becomes less important after that. Improving your trade is one of the best ways to speed up your research, but you might have to skip it if you let your reputation get out of hand. The number of groups you cycle through depends on your research rate. Focus on the most important one or two if you are doing very badly, so you can at least keep them up.

Mostly though, you improve your research by improving your economy. Try to take lots of rich provinces, ideally from your culture group. Provinces get a penalty to income if they are a different culture or different religion. Provinces with both penalties will earn you very little. Your research costs are based on the size of your country, so underperforming provinces will drag you down. Convert provinces to your religion right away, and try to limit the number of poor ones you take from outside your culture group. Core provinces give an income bonus though, so always grab them up. Provinces will become core after 50 years, but if they are really crap they might not be worth the wait; prefer taking one really rich province instead of two or three poor ones.

Keep inflation as low as you can. Build workshops as soon as you can, and try to be competitive in the richest centers of trade. Keep your stability at three as often as possible. Pick national ideas that help your trade and taxation. As others have pointed out, the sliders can help both research specifically and your economy in general. Westernization can help as well, though the Ottomans can get by pretty well without it.

Again, it mainly comes down you your economy. If you build a rich nation, you'll keep up in tech. If you don't, you won't.

Of course it takes awhile to actually build that good economy, so don't worry too much about it in the beginning. You are reasonably competitive as long as you are within about three, and you don't have to be competitive in everything. There is nothing stopping the Ottomans from leading the tech race, but you can lag behind a bit and still be successful.



If I missed something please feel free to correct me, if only for my own benefit.