• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Schmoekoeksklok

Field Marshal
2 Badges
Oct 17, 2013
2.651
66
  • Crusader Kings II
  • Europa Universalis IV
Yes sure!

New provinces are to be added to HRE region, even more new mechanics to religious wars, more reworks to Catholicism: everything more to buff the weakest and the poorest region of EU4
He 'might' be referring to balance changes with regards to the possibility to fast-track reforms through creative use of transfer occupation and demand unlawful territory.

Which are there, though it hasn't been said what they are as far as I know.
 

ThuderLizard2

Major
31 Badges
Jan 3, 2009
502
55
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 - Second Wave
  • Arsenal of Democracy
  • Hearts of Iron III
  • Darkest Hour
He 'might' be referring to balance changes with regards to the possibility to fast-track reforms through creative use of transfer occupation and demand unlawful territory

Yes that was what I was wondering about but the other changes sound interesting as well.
 

FloatingOrb

Major
67 Badges
Mar 15, 2011
647
280
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings III
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: El Dorado
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Necroids
  • Stellaris: Ancient Relics
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Crusader Kings III: Royal Edition
  • Warlock: Master of the Arcane
  • Crusader Kings II: Way of Life
  • Magicka
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
To be fair, Catholicism does need a buff. The papal influence bonuses are really expensive for what they do, and the papacy is a squirmy bass that is impossible to keep hold of. I mean compared to reformed, it is super weak unless you are the only catholic nation in the world.
As for new provinces, I think they are needed. More sharks in that ocean makes things more interesting.
 

Strangedane

Field Marshal
68 Badges
Apr 29, 2012
2.685
3.266
  • Stellaris: Federations
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Crusader Kings III
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Ancient Relics
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Holy Fury
  • Stellaris: Lithoids
  • Europa Universalis IV: Golden Century
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Cossacks
  • Stellaris: Galaxy Edition
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
To be fair, Catholicism does need a buff. The papal influence bonuses are really expensive for what they do, and the papacy is a squirmy bass that is impossible to keep hold of. I mean compared to reformed, it is super weak unless you are the only catholic nation in the world.
As for new provinces, I think they are needed. More sharks in that ocean makes things more interesting.

Forgive Usery, Economic, administrative and NI.
Forgive usery lasts 25 years and costs only 25 PI.

Free Loans.
Stupidly strong, though limited to a few nations. Can be done without the NI, but not quite as effectively.

Borrow over the house. Expand using mercs, use new baseline for loans to consolidate old loans, rinse, repeat.

All the other papal abilities seem too expensive to bother with after trying this out.
 

Doeko

Colonel
2 Badges
Jun 3, 2014
902
75
  • Europa Universalis IV
  • Hearts of Iron IV Sign-up
Forgive Usery, Economic, administrative and NI.
Forgive usery lasts 25 years and costs only 25 PI.

Free Loans.
Stupidly strong, though limited to a few nations. Can be done without the NI, but not quite as effectively.

Borrow over the house. Expand using mercs, use new baseline for loans to consolidate old loans, rinse, repeat.

All the other papal abilities seem too expensive to bother with after trying this out.

Free money has been possible since forever, but now you can forego one of the other interest reductions if you stay catholic.

Tbh the interest one is the only one that is priced right.
 

Xinkc

General
54 Badges
Mar 29, 2014
1.821
2.083
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Call to arms event
Dat sarcasm. :D

Gives off more of a bitter vibe to me. It's like Wiz hasn't already said they're making Patriarchal Authority events a bit more common, though that is only one point.

Anyways, I haven't heard or read anything about the HRE getting a rework besides removing the exploit that allows one to pass all reforms after like 13+ years in the game. Did I miss something?
 

ThuderLizard2

Major
31 Badges
Jan 3, 2009
502
55
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normand 44 - Second Wave
  • Arsenal of Democracy
  • Hearts of Iron III
  • Darkest Hour
Saw this patch note:

- Granting an electorate no longer gives imperial authority.

That will slow down the Revoke trick somewhat but you can still transfer provinces to allies and demand their return?
 

Eolath

First Lieutenant
5 Badges
Mar 20, 2010
216
249
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Saw this patch note:

- Granting an electorate no longer gives imperial authority.

That will slow down the Revoke trick somewhat but you can still transfer provinces to allies and demand their return?

I don't think you can demand unlawful territory at all anymore, the AI will under no circumstances return the requested territory.