i can see the most common strategy being the one daniel showed off in world war wednesday, when you research a new tech before you have any production lines you can immediately make a superior variant of it and put it into production.
i can imagine saving up your EXP to make a +5+5+5+5 variant of say, the panzer IV the moment it unlocks and put it into massive widescale production and try to overwhelm the USSR with extremely high quality variants (at the cost of not getting to manipulate your divisions for a while due to saving up exp!)
How would you use your experience? save up for key tech unlocks, or would you tweak things as you go and have possibly even more varied production lines in place? the game isn't out yet so we can't know for sure how we will play, but make a guess about how you will use your experience
i can imagine saving up your EXP to make a +5+5+5+5 variant of say, the panzer IV the moment it unlocks and put it into massive widescale production and try to overwhelm the USSR with extremely high quality variants (at the cost of not getting to manipulate your divisions for a while due to saving up exp!)
How would you use your experience? save up for key tech unlocks, or would you tweak things as you go and have possibly even more varied production lines in place? the game isn't out yet so we can't know for sure how we will play, but make a guess about how you will use your experience
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