war exhaustion
keep in mind that the thirty years war was a lot more complicated than the name suggests. There were 2 or 3 peace agreements in the middle of it that lasted for about a month, partially because almost all the armies involved were mercenary armies who often had more actual power than the states that employed them. and a place like Autria, despite having been a combatant in all the stages of the war, wouldn't have gone through "war exhaustion" like Sweden because only very few Austrian troops were used, (they were mostly Bavarian, and then mercenary) and almost all the money to finance them came from Spain. Also keep in mind that not every country was involved in the war for the whole time. The last 8-10 years were basically a war between France and the Habsburgs fought in Germany.
As far as that would apply to EU, I think the way war exhaustion is computed should be changed. I think it should be affected by the following:
- War exhaustion varies from province to province. The idea of an entire nation could experience war exhaustion didn't really appear until central governments could mobilize the whole nation's manpower at one time. Mostly troops were recruited close to where they were needed.
- goes up when troops raised from province (like 1 point when troops raised equals maximum manpower for that province)
- goes up if province gets looted/seiged (like 2 point for being looted plus 1 point for every 6 months it is seiged)
- goes up if war taxes collected (say 2 points in each province)
I think these would make war exhaustion more realistic in the sense that war exhaustion would be caused by what historically caused war exhaustion. Wars didn't really affect populations unless they were recruited for military service, taxed to pay for the war, or armies came through raping and pillaging. If none of these happened to a province, the fact that a war was going on wouldn't affect it very much.
keep in mind that the thirty years war was a lot more complicated than the name suggests. There were 2 or 3 peace agreements in the middle of it that lasted for about a month, partially because almost all the armies involved were mercenary armies who often had more actual power than the states that employed them. and a place like Autria, despite having been a combatant in all the stages of the war, wouldn't have gone through "war exhaustion" like Sweden because only very few Austrian troops were used, (they were mostly Bavarian, and then mercenary) and almost all the money to finance them came from Spain. Also keep in mind that not every country was involved in the war for the whole time. The last 8-10 years were basically a war between France and the Habsburgs fought in Germany.
As far as that would apply to EU, I think the way war exhaustion is computed should be changed. I think it should be affected by the following:
- War exhaustion varies from province to province. The idea of an entire nation could experience war exhaustion didn't really appear until central governments could mobilize the whole nation's manpower at one time. Mostly troops were recruited close to where they were needed.
- goes up when troops raised from province (like 1 point when troops raised equals maximum manpower for that province)
- goes up if province gets looted/seiged (like 2 point for being looted plus 1 point for every 6 months it is seiged)
- goes up if war taxes collected (say 2 points in each province)
I think these would make war exhaustion more realistic in the sense that war exhaustion would be caused by what historically caused war exhaustion. Wars didn't really affect populations unless they were recruited for military service, taxed to pay for the war, or armies came through raping and pillaging. If none of these happened to a province, the fact that a war was going on wouldn't affect it very much.