I don't know if this has been discussed or mentioned by the designers before. If so I apologize.
The invasions features needs to be overhauled for HOI3. The beach assault proceedure is, after a lot of tweaking and patching, rather realistic. A few specialized units are better at creating a beach head than a huge stack of general units.
The problem is, I suppose, the supply system. Once you manage to get ashore you can reinforce your beach head with unlimited troops waiting offshore. These guys will be ready to roll wintin 24 hours with 100% supply. This favours the attacker a lot and makes amphibious a lot easier than what is realistic and good for game balance. Just increasing this rest period after an invasion would be a good start.
There needs to be some sort of limit on supply status and number of troops you have in and efficiently can fight with in a beach head. As it is now creating a "Fortress Europa" is rather pointless since invading is like popping a balloon. Once you got a single port you can supply all the troops in the world and go racing all over within hours. This is hardly how amphibious warfare was concluded in the real conflict.
Will there be special coastal defense units of some kind? I think the garrison concept of HOI2 would serve well in this perspective. Low MP, low supply cost units that can't move and are destroyed when the province is conquered. How are you otherwise to defend the Atlantic coastline with so many new provinces? Maybe someone has researched properly where there are assaultable beaches so there arent as many beach symbols as in HOI2 but I doubt that.
I hope that there will be features to make invasions as difficult and challenging as they should be.
The invasions features needs to be overhauled for HOI3. The beach assault proceedure is, after a lot of tweaking and patching, rather realistic. A few specialized units are better at creating a beach head than a huge stack of general units.
The problem is, I suppose, the supply system. Once you manage to get ashore you can reinforce your beach head with unlimited troops waiting offshore. These guys will be ready to roll wintin 24 hours with 100% supply. This favours the attacker a lot and makes amphibious a lot easier than what is realistic and good for game balance. Just increasing this rest period after an invasion would be a good start.
There needs to be some sort of limit on supply status and number of troops you have in and efficiently can fight with in a beach head. As it is now creating a "Fortress Europa" is rather pointless since invading is like popping a balloon. Once you got a single port you can supply all the troops in the world and go racing all over within hours. This is hardly how amphibious warfare was concluded in the real conflict.
Will there be special coastal defense units of some kind? I think the garrison concept of HOI2 would serve well in this perspective. Low MP, low supply cost units that can't move and are destroyed when the province is conquered. How are you otherwise to defend the Atlantic coastline with so many new provinces? Maybe someone has researched properly where there are assaultable beaches so there arent as many beach symbols as in HOI2 but I doubt that.
I hope that there will be features to make invasions as difficult and challenging as they should be.
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