Question for people who played with them. How did you find this civic?
Looking for tips on civics, traits, ethos and gameplay.
When is it better to just steal some pops instead of taking territory and whole planets?
I've been enjoying them greatly. My last two games were as Barbaric Despoilers.
Of the two, I think the Spiritualist, Militarist, Xenophobe variation was stronger.
Non-Adaptive, Slow Breeders, Venerable, Charismatic. Barbaric Despoilers, Life-Seeded.
Charismatic/Repugnant no longer influences other empires opinion, and is all about Amenities.
Charismatic means you'll never need to build anything but Commercial Zones to get your amenities.
Life-Seeded gives you a giant world to load up with slaves.
Conquer vs. Raid: When you conquer a planet, you've got a period of unrest, and you're also likely dealing with a crappy AI-managed world that still has tile blockers etc etc.
Additionally, you have to pay influence to make claims, and a decent-sized enemy will have many systems that are not adjacent to you.
With raiding, you can go de-populate their capital planet without spending influence, and the new slaves end up on worlds with high stability, instantly producing useful output.
With large fleets, the raiding speed is insane; roughly one pop stolen every 10 days. I ended up restoring some ringworlds just to have places to put all the slaves.
When you get deep into the endgame and only care about specialists, you can simply sell your excess slaves on the market for a tidy profit.
Bonus:
A fun side-effect of Life-Seeded is that it's now pretty easy to cause the 'self-modified' gene-modding events to trigger. If you immediately mod them back to your primary species, the subsequent events apply to your main species. This is an easy place to pick up Strong and Fast Breeders.
By the endgame, my pops looked like: