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0yvind

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Mar 18, 2017
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I am currently going through a dynasty tree and modding in all the different ways the characters have died according to the tales and history.

I'm managing to create death reasons due to battle, accidents and murder, but I'm struggling to figure out how to make the reason be due to illness.

Anyone can help me out with this one?

Example of what I've tried to use:
800.2.3={
death= {
death_reason=death_trait=ill
}​
}​

800.2.3={
death= {
death_reason={
death_trait=ill​
}​
}​
}​

800.2.3={
death= {
death_trait=ill​
}​
}​

These ones seem to simply turn into natural causes, death in battle or a whole lot of CAPS SPAM in-game.
 

blackninja9939

Experienced Programmer - Crusader Kings 3
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Aug 28, 2013
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800.2.3 = {
add_trait = ill
death = { death_reason = death_trait }
}

Substitute ill for any other suitable traits (such as a specific disease) and it will work fine too.