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wohdan

Recruit
May 21, 2020
1
0
Hello everyone,

Firstly, I apologize if this has been asked already.

I'm just starting out creating assets. This is extremely new to me, and I would like to understand scaling/measuring. I have downloaded a 3D model through Sketchup, and after following some instructions on the web, I was able to import it into CS. The issue that I've encountered is that the model that I've imported after creation (modification really...) does not occupy the amount of area like the real building. I am using a map overlay to create the city, and the RL building occupies @54 squares (the little squares) between the 2 roads. The issue is that model only occupies around 16 squares when placed onto the map. What is the best method to 'measure' and then scale the model to fit the @54 squares?

Assistance much appreciated.