As things are now when an ally calls you into war there is no real reason not to just say yes and never actually help. So here are my ideas to fix that.
If a war ends within a year it should be the same as usual because you may not have been able to reach that place in time. After the one year mark if you don't contribute more than 1% warscore through battles or sieges when the war ends your ally will consider it the same as a dishonored call. If you get more than 50% of the warscore your ally will like you by 10 more opinion for a few years. If 100% of the warscore is contributed by you your ally will like you twice as much as normal and may become your friend.
All this would apply to the AI too but it shouldn't be too much of a problem because they usually try to help and if they couldn't manage then they shouldn't have accepted your request.
Thoughts?
If a war ends within a year it should be the same as usual because you may not have been able to reach that place in time. After the one year mark if you don't contribute more than 1% warscore through battles or sieges when the war ends your ally will consider it the same as a dishonored call. If you get more than 50% of the warscore your ally will like you by 10 more opinion for a few years. If 100% of the warscore is contributed by you your ally will like you twice as much as normal and may become your friend.
All this would apply to the AI too but it shouldn't be too much of a problem because they usually try to help and if they couldn't manage then they shouldn't have accepted your request.
Thoughts?
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