I have heard a lot of grumbling from those who like playing non European powers about the number of troops European powers send overseas. I have been doing some brainstorming to come up with a game mechanic that will realistically solve this issue, while remaining fun and simple. Here it is for review...
Increase the maintenance cost for units overseas or on ships. Perhaps count any unit overseas as being beyond the force limits. If the player is already beyond his force limits then have the units overseas suffer an even greater penalty.
This will probably require a few extra lines of info in the user interface to make the player aware of why military maintenance is so high.
Not sure how this would effect the AI. Not sure if this has been suggested before. I'm not even sure if it has already been implemented or not. If so, I am missing the info in the game.
Thoughts are welcome as to the idea or the values assigned to the penalties. Thanks.
Increase the maintenance cost for units overseas or on ships. Perhaps count any unit overseas as being beyond the force limits. If the player is already beyond his force limits then have the units overseas suffer an even greater penalty.
This will probably require a few extra lines of info in the user interface to make the player aware of why military maintenance is so high.
Not sure how this would effect the AI. Not sure if this has been suggested before. I'm not even sure if it has already been implemented or not. If so, I am missing the info in the game.
Thoughts are welcome as to the idea or the values assigned to the penalties. Thanks.
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