Bonus for having all innovative ideas: Removes ahead of time penalty.
That would be too much. Imagine beeing 3 military techs ahead of the current level...
Just remove it for 2-3 years ahead of time.
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Bonus for having all innovative ideas: Removes ahead of time penalty.
2-3 years really doesn't seem significant enough to be noticeable. Why not something like you can research up to one tech level in front of the current one without penalty?That would be too much. Imagine beeing 3 military techs ahead of the current level...
Just remove it for 2-3 years ahead of time.
I file like discussing and on recent voting Innovative idea was one of the worst ideas next to Espionage, Naval and Maritime. If you have any ideas to improve it, discuss.
I agree with your post and the sentiment of the quoted bit. But as ideas currently stand, I think for the most part ideas are balanced with no idea being too strong, but that a few ideas are weaker. Probably easier to buff the weaker ideas a little bit, than to pull down the rest from their mostly balanced position.- When you have a sample size > 1 you will always have a best and a worst one. It seems to be human nature to start poking fingers at the bottom and say "that's obviously too weak, let's make it better" while looking at top and saying "that's obviously too strong, let's take it down" would result in a much more interesting game, if only because it would make it harder instead of easier. If the goal is balance striving to average out would be the way to go, which would probably result in a very bland situation.