I tend to give some land for my family, so even if my baby-eating, kitten-kicking homosexual possessed emperor has safe succession, there's still chance that my vassals will revolt/establish powerful faction or I die in battle with peasants.
It sounds like most here only know how to gain and secure power, but once they have it have no desire or idea how to actually wield it.
Now, I have to admit I never really played as far as to really be a dominating power in CK2, but I find that simple things like the abundance of roleplay-enabling events and decisions the game has nowadays make for a continued stream of interesting things to do.
It's because it gets boring without any actual challenge to it, especially if you've already done it a few times. The game isn't (just) a map painter afterall; if you want to just blob and take over everything I'd say that EU4 is more your game. I find using house rules helps keep the game fresh, or if not even that at least with some level of suspense. Already being one of the top 5 realms in the game in a generation doesn't leave you much else to strive against or for.
I'd rather have the game make it increasingly difficult to maintain anything above HRE size instead of having to artificially limit my expansion.
This is actually something I think CK2 devs have done insanely well. Literally every start date in the game has something fun or interesting associated to it, and arguably Charlemagne is the worst start date for everything except for Jewish nomads. Maybe also Zoroastrian/Bon/Zunism. In EU4 for example, because they clearly have done a very low-effort job at making later start dates feel fun (endless "embraced institution" popups anyone?) 1444 is the best start date (possibly 1447 for Ambrosian republic but I digress), but this just isn't the case for EU4.Something to do when you get too powerful too fast is to try later start dates.
Yeah, Paradox made realm management way too easy. The new factioning allowed even with NAP is a very good change, but it's still not enough. Probably make that the default rule and return factioning threshold to 80 opinion. Realm management might get interesting again.
As for what I do currently, I hibernate out the threat level. Meanwhile I save most of my cash on upgrades and favors. Buy favors to marry princesses and acquire claims kingdom or higher realms.
Well, me too. Unfortunately the game doesn't do the former so I have to do the latter.
I don't know how you got the idea that I blob and/or like to blob and/or like to RP as a blob from my post though. I don't even like being the size of the HRE; Ireland or Estonia or Croatia are closer to my favored size.
Reduced personal demesne is much better if you want to create realm instability and a need to cater to the vassal, pretty easy to manage a realm if you have large large personal holding without any NAP.
Lighten up man, it's a game after all.I'd rather have the game make it increasingly difficult to maintain anything above HRE size instead of having to artificially limit my expansion.
It becomes a problem for AI too, who can keep massive blobs up and running for centuries. That's how easy the game has gotten, due to players whining about stuff like 80 opinion threshold.
That way I can do what historical dynasties did. Expand rapidly and then implode a century or two later. Not, expand rapidly and then unhistorically release select orderly blobs if I choose to RP.
I don't mind people who want to RP. Just don't pretend that managing a 769 Abbasid sized blob is hard, and that maintaining that size for hundreds of years is RP. Go ahead and RP in HRE or smaller size, while Paradox contains the WC guys with some actual challenge.
Lighten up man, it's a game after all.
You can't blame people for wanting some leniency in what is after all a pastime for leisure. We don't all need to become actual intrigue masters just by playing a PC game.